Todd Howard
๐ค SpeakerAppearances Over Time
Podcast Appearances
But also you have a joy from if there's not many items and you found the one and you got it.
Right.
And you feel good.
I got it.
Yeah.
Yeah.
What about like rare and rare items?
And Diablo and Skyrim have this interesting quality of, of,
being extremely popular.
And there's a lore around like rare items.
So it changes the dynamic of like, you could afford to have really rare items.
And then somebody finds it and that becomes like a thing.
I mean, as you release a game, there's a lot of people play and they start sharing stories and so on.
It's so interesting because that's part of the game experience is the stories of others, right?
Has there ever been a temptation to create not a single player game that's gigantic, that's open world?
Yeah, I haven't played, because there's a mobile Fallout game, right?
I need to play that.
I was thinking of playing Diablo Mobile, too.
On Fallout?
Diablo.