Todd Howard
๐ค PersonAppearances Over Time
Podcast Appearances
We'll talk about Starfield.
So just for people who don't know, and how dare you for not knowing, but with Daggerfall, we're talking about the Elder Scrolls series that started sort of talking about the big titles within the series.
It started with Arena in 94, Daggerfall in 96.
I didn't look up the years before this.
This is depressing or awesome.
So all of these games...
brought hundreds, probably for some of them, thousands of hours of joy for me.
So Arena, Daggerfall, Morrowind, Oblivion, and Skyrim.
So I don't remember Arena being that open world.
There is something that, I mean, I'm speaking to anecdotal experience, but I just remember it feeling wide open, Daggerfall.
In the way Arena didn't.
I don't remember.
Maybe because Arena...
It was so cool to have just the role-playing game aspect.
You're focused on the items and the character development.
Were you able to look up at the sky in Daggerfall?
Yep.
It's full 3D, yeah.
So that's what full 3D means.
And then you can go outside the city?