Tom Bilyeu
๐ค SpeakerAppearances Over Time
Podcast Appearances
There's a set of rules.
They seem like they're a little too perfect.
They're a little too finely tuned.
You've got the Fermi paradox, which I'll probably ask you about later.
Like all these things are like, nah, this is a little sus.
The way that this whole space time is trying to hang together just doesn't really quite complete the circle, including the...
So much of the energy that makes the universe work is this dark stuff.
Don't worry about that.
Feels like a 13 year old programmer hand waving it away, telling the teacher like, ah, I just needed something in order to, you know, make all of this work.
And when I do that, everything also falls into place.
where I'm like, oh, wow, okay.
So I get how they're rendering all this in real time using the same principles that I'm now seeing AI use, pulling things out of the possibility space, because as somebody developing a video game, I will just tell you, the hardest thing is creating the art assets.
So they need something that can render this stuff on the fly and creating the art assets that look good, but are also optimized for the rendering engine because the rendering engine just gobbles resources.
So it's like,
When I take that view and instead of going, there's this magical thing called consciousness, I'm like, oh, I'm still dealing with God.
There's a God somewhere doing something, whatever.
There's a thing I don't understand.
But space-time being born of a 13-year-old just trying to, like, you could literally go to the Unreal Engine store and be like, give me Einstein's physics.
Right.
And you plunk them in and it would work.