Valentino Stoll
👤 PersonAppearances Over Time
Podcast Appearances
So I do have a couple of like, you know, Doku apps that I would like to migrate eventually. But I'll probably wait till next year, to be honest, just to like let Rails 8 like settle and have everything more firmed up.
So I do have a couple of like, you know, Doku apps that I would like to migrate eventually. But I'll probably wait till next year, to be honest, just to like let Rails 8 like settle and have everything more firmed up.
Yeah. You make a great point, like, why have Docker if you have one server?
Yeah. You make a great point, like, why have Docker if you have one server?
Yeah, I mean, I feel like it's definitely, like, a foundational choice, right? Like, I think of it as, like, Legos, right? Like, where you have, like, you know, if you just build Legos on a table, like, yeah, that's fine, but you have, like, a sheet where you're, like, sticking the Legos to the build your, you know, thing. It's a lot easier to, to build it as it doesn't move around.
Yeah, I mean, I feel like it's definitely, like, a foundational choice, right? Like, I think of it as, like, Legos, right? Like, where you have, like, you know, if you just build Legos on a table, like, yeah, that's fine, but you have, like, a sheet where you're, like, sticking the Legos to the build your, you know, thing. It's a lot easier to, to build it as it doesn't move around.
And I don't know, I feel like it's kind of like that as it's like laying the foundation for you to add more stuff that, you know, eventually you're going to need to add it.
And I don't know, I feel like it's kind of like that as it's like laying the foundation for you to add more stuff that, you know, eventually you're going to need to add it.
You know, I feel like the, the probability of not extending what you have if you actually make something that, you know, you use every day, it's like very low chance that you're not just going to add something new to your stack. And so I like that it's there, right? Like it just, it is like the modular framework for that aspect of things. Yeah.
You know, I feel like the, the probability of not extending what you have if you actually make something that, you know, you use every day, it's like very low chance that you're not just going to add something new to your stack. And so I like that it's there, right? Like it just, it is like the modular framework for that aspect of things. Yeah.
But at the same time, you know, Docker development is like, it definitely slows you down. Like there are edge cases that you can't even imagine from using platforms, right? Cross-platform use of like a single interface is like, it never works out like smoothly.
But at the same time, you know, Docker development is like, it definitely slows you down. Like there are edge cases that you can't even imagine from using platforms, right? Cross-platform use of like a single interface is like, it never works out like smoothly.
Yeah, that's a good point. I mean... distribution of an application that's bundled up. Like if you're not like creating an executable or something, right. Yeah. Like how do you do that? I do like, we had Andy on about, uh, the glimmer project. Right. And I did like, I like that kind of idea of like literally packaging something up as like a binary.
Yeah, that's a good point. I mean... distribution of an application that's bundled up. Like if you're not like creating an executable or something, right. Yeah. Like how do you do that? I do like, we had Andy on about, uh, the glimmer project. Right. And I did like, I like that kind of idea of like literally packaging something up as like a binary.
And like, that's how you, I mean, cause that's a great way to ship things. Right. It's like, okay, those cross platform, like distribution is like already set, established and pretty straightforward. And glimmer is one of those frameworks that, uh, makes that process easy. Right. And like the whole, like, uh, you know, Dragon Ruby toolkit for game distribution.
And like, that's how you, I mean, cause that's a great way to ship things. Right. It's like, okay, those cross platform, like distribution is like already set, established and pretty straightforward. And glimmer is one of those frameworks that, uh, makes that process easy. Right. And like the whole, like, uh, you know, Dragon Ruby toolkit for game distribution.
I feel like all that's really missing. And I know that like Andy was mentioning that he's trying to work on that, you know, front end aspect of the Glimmer project. But yeah, that's what's missing is kind of like the web side of that distribution where we have like the browsers now, which I think the... you know, I thought the goal of the browser was to be that distribution platform.
I feel like all that's really missing. And I know that like Andy was mentioning that he's trying to work on that, you know, front end aspect of the Glimmer project. But yeah, that's what's missing is kind of like the web side of that distribution where we have like the browsers now, which I think the... you know, I thought the goal of the browser was to be that distribution platform.
But it's like the competition between the browsers has just like stifled progress, like so much, like it's kind of remarkable. People are just like, okay with that. Like, yeah, we're just going to like, you know, no, no problem. Like all these browsers are competing. So like, we're just not going to have a distribution platform for, you know, web.
But it's like the competition between the browsers has just like stifled progress, like so much, like it's kind of remarkable. People are just like, okay with that. Like, yeah, we're just going to like, you know, no, no problem. Like all these browsers are competing. So like, we're just not going to have a distribution platform for, you know, web.