Should we consider gaming as potentially addictive? Sarah Malanowski argues gaming is much like any other beneficial hobby: it provides a sense of community, challenge, and personal growth. She argues gaming is unfairly stigmatized, and should instead be seen as a valuable tool for growing character. Link to Sarah’s book: https://www.amazon.com/Why-Its-OK-Be-Gamer/dp/1032312130 [00:00] Introduction to the Discussion [00:06] Thought Experiment: The New Hobby [02:51] Cam's Story: A Real-Life Testimonial [04:23] The Four Reasons for Gaming [05:37] Contrasting Perspectives on Gaming [06:03] The Physical vs. Virtual Social Connection [07:59] The Ethics of Hobbies: Grave Robbing vs. Gaming [09:49] Violence in Video Games: A Longstanding Debate [16:35] Gaming Addiction: A Clinical Perspective [20:25] Gaming's Potential Positive Impact [27:55] The Stigma Around Gaming [30:02] Gaming and Addiction: A Philosophical Perspective [36:28] Evaluating the Worth of Different Games [39:12] Ethics and Morality in Gaming [43:26] Comparing Gaming to Other Activities [52:43] Intrinsic Value of Gaming [55:41] Conclusion
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