Grab a pen, paper, and maybe some dice, as Anthony Hobday joins us to discuss his journey into solo tabletop role-playing games (TTRPGs). He talks about discovering pen-and-paper solo TTRPGs while exploring dungeon crawling games, and finding the format appealing because it allowed him to create complete games as simple documents. Anthony describes his design philosophy, talks about creating games around a gimmick, like fitting all rules into 36 words, and touches on the crucial role of online platforms in supporting independent game creators. Throughout the conversation, Anthony talks about the strengths and weaknesses of solo TTRPGs compared to group games and video games, and shares surprising feedback from his community of players.Guest BioAnthony Hobday (he/him) thinks about interface design a lot. He shares everything he knows on his website. He prefers a systematic approach to design, but has a passionate interest in visual design.LinksAnthony’s website: https://anthonyhobday.com/Anthony’s games on itch.io: https://ahobday.itch.io/CreditsCover design by Raquel Breternitz.
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3ª PARTE | 17 DIC 2025 | EL PARTIDAZO DE COPE
01 Jan 1970
El Partidazo de COPE
13:00H | 21 DIC 2025 | Fin de Semana
01 Jan 1970
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12:00H | 21 DIC 2025 | Fin de Semana
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10:00H | 21 DIC 2025 | Fin de Semana
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13:00H | 20 DIC 2025 | Fin de Semana
01 Jan 1970
Fin de Semana
12:00H | 20 DIC 2025 | Fin de Semana
01 Jan 1970
Fin de Semana