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Developer Voices

Building Fyrox: A Rust Game Engine (with Dmitry Stepanov)

09 Jan 2025

Description

To kick off 2025 we’re looking at Fyrox a game engine built in Rust, largely by one person - Dmitry Stepanov. For an individual project, it’s covered an incredible amount of ground, covering the rendering and animation features you’d expect from a game engine, with some features that might surprise you - like Rust scripting support with hot-reloading.As we dive into Fyrox, Dmitry explains what it takes to build a game engine, why he chose Rust (and why he’s happy with the choice), and how one person can hope to build a project of that size.–Support Developer Voices on Patreon: https://patreon.com/DeveloperVoicesSupport Developer Voices on YouTube: https://www.youtube.com/@developervoices/joinFyrox Homepage: https://fyrox.rs/The Fyrox Book: https://fyrox-book.github.io/Rapier Physics Engine: https://rapier.rs/The Mine (on Steam): https://store.steampowered.com/app/898980/The_Mine/Dmitry’s Engine: https://github.com/mrDIMAS/DmitrysEngineGJK Collision Detection Algorithm: https://en.wikipedia.org/wiki/Gilbert%E2%80%93Johnson%E2%80%93Keerthi_distance_algorithmWPF: https://en.wikipedia.org/wiki/Windows_Presentation_FoundationPICO-8: https://www.lexaloffle.com/pico-8.phpKris on Mastodon: http://mastodon.social/@krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Kris on Twitter: https://twitter.com/krisajenkins

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