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Dice Exploder

Beats (Heart: the City Beneath) with Aaron Voigt

15 Apr 2025

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Transcripts available at diceexploder.comLast week, indie rpg YouTube essayist Aaron Voigt and I delved into Heart: the City Beneath, a surreal and maximalist dungeon crawler with lots to love. But when I ran the game, I had some trouble with it from a mechanic that by all accounts I should love: beats, little nuggets of story, little goals your character takes on that they advance by achieving. I’ve always found it strange I didn’t love beats in practice, and I today I wanted to break down how and why they left me overwhelmed and unsatisfied. I think there’s at least as much to learn from looking at what doesn’t work in games as what does, especially in games and other art that feels so close to exactly for you…Further ReadingHeart: the City Beneath by Rowan, Rook and DecardSpire: the City Must Fall by Rowan, Rook and DecardSocialsAaron on Bluesky, itch, YouTube, and PatreonSam on Bluesky and itchThe Dice Exploder blog is at diceexploder.comOur logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey.Join the Dice Exploder Discord to talk about the show!Support Dice Exploder on Patreon!

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