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Jenn's Generally Good Game Production Advice

Technology

Activity Overview

Episode publication activity over the past year

Episodes

How to resolve conflict between in game development teams by focusing on success and curiosity

13 Apr 2026

Contributed by Lukas

Conflict sucks! But small levels of conflict can also help your team innovate and make amazing games. So how do you fix things when the conflict is ge...

How to decide when to decide in game development

11 Mar 2026

Contributed by Lukas

To decide or not to decide. That is the question! You’ll never have 100% information. Even with hindsight all you can see is the results of the choi...

Am I a good games producer? How to know & what to do if you're not!

03 Feb 2026

Contributed by Lukas

Am I a good games producer? What does one actually look like? And if I’m not good, what can I do about it? This is a special post with a question I ...

A game producer’s guide to setting up a risk register to track your fears.

26 Nov 2025

Contributed by Lukas

Stop staying awake at night worrying!! Create a risk register to help track all your game development fears. Game development is very stressful and th...

How to Get Everything Done in a Game Jam

19 Oct 2025

Contributed by Lukas

Game Jams get people making a game in a very short period of time. Usually people run out of time and their final game is a far cry from their vision....

How to Get Your Game Dev Team to Consistently Finish Sprint Tasks

05 Sep 2025

Contributed by Lukas

Do you keep missing sprint deadlines? It happens a lot in game development and you might have given up trying to fix it, but I’m here to offer a ver...

How to deal with an indecisive creative director

01 Sep 2025

Contributed by Lukas

Ever had to deal with a creative director or CEO who kept changing their mind? In this post I’m talking about exactly this situation. I’ll give ti...

When is a task done? Let’s Define the Finish!

28 Jul 2025

Contributed by Lukas

It feels great to mark a task “done”. But what does that mean? Is it something that can be shipped in the final game, something that is barely fun...

How to be a good game producer for a genre/discipline you don’t know

07 Jul 2025

Contributed by Lukas

Often people say that to be a good producer for a discipline you need to have been in that discipline yourself. People also might think you can’t do...

My Biggest Production Hack

01 Jul 2025

Contributed by Lukas

As a game producer with over 15 years experience in the games industry, what’s my favourite production hack? When you hear what I say you’ll eithe...

How to Stay Motivated During the Final Push to Release your Game

28 Jun 2025

Contributed by Lukas

Are you close to shipping your game, but super unmotivated? It seems like the end should be the easiest part of game development, but unexpectedly it’...

How to deal with someone else's variable performance on a game development team

22 Jun 2025

Contributed by Lukas

Is someone on your game team driving you crazy due to their erratic performance? This person is obviously not pulling their weight and is meaning your...

How can other teams help production?

17 Jun 2025

Contributed by Lukas

Is your game producer or production team overworked and in need of support? What can you do when you’re not a producer? Obviously you update your ta...

How to deal with quiet times as a game producer

13 Jun 2025

Contributed by Lukas

Are you a game producer who feels guilty when they’re not working and things are inevtitably quiet? It’s actually a sign that you’re doing a goo...

How to support individuals who have different needs

12 Jun 2025

Contributed by Lukas

How do you accommodate one person’s needs amongst everyone else’s needs in a game development team? This video has practical advice and ways to av...

How to have productive meetings

10 Jun 2025

Contributed by Lukas

Do you have too many long game development meetings where nothing happens? Are you worried that meetings are stopping you from making your game? Fin...