
Kinda Funny Games Daily: Video Games News Podcast
GTA 6 Projected to Make $3 Billion in Year 1 - Kinda Funny Games Daily 01.06.25
Mon, 06 Jan 2025
Go to http://rocketmoney.com/kindafunny to cancel your unwanted subscriptions with Rocket Money. GTA 6 is projected to make 3 billion dollars, Kojima’s next games have been affected by the writers strike, and the Fantastic Four are coming to Marvel Rivals. Run of Show - - Start - Housekeeping Today after, KFGD, you’ll get: GAMESCAST - Fantasy Critic 2025 draft The STREAM is a Diablo stream sponsored by Nvidia. If you’re a Kinda Funny Member: You can get today’s Gregway about the energy Kinda Funny Day gives this absolute madman. And you can get The Kinda Funny Podcast this afternoon, and tomorrow on YouTube and Podcast services. Also later today we’re reacting to Raw on Netflix! The Roper Report - - GTA 6 Projected to Make Over $3 Billion in Its First Year on Sale - Hideo Kojima's Xbox and Sony Games Affected by Actors' Strike - Ad - Fantastic Four are coming to Marvel Rivals - Black Myth: Wukong Dev Bemoans Lack of Xbox Version, Points the Finger at Xbox Series S - PS5-style controller announced for Xbox platforms - Wee News! - You‘re Wrong & SuperChats Learn more about your ad choices. Visit megaphone.fm/adchoices
Chapter 1: What is the projected revenue for GTA 6?
It was just us the entire way through, and we were just putting who kind of funny is on display. And it was great.
Yeah, it was definitely my favorite stream that I've been on and kind of funny, right? Like you go back to the studio opening and I think from a content perspective, I think the content of the studio opening stream was something my favorite that we've done.
I think this time around though, like I think we took the production and content of it and mixed it in with, yeah, it being us, it being I think a more refined version of like, hey, we know what we're here to do. We know what the plan is. We know what our responsibilities are. We're going to go our separate ways. We're going to work together and we're going to
you know come here on friday and put on the best show that we can possibly do and we did just that right like shout out to you shout out to roger shout out to everybody who was involved in like editing uh matt batson and like all the different segments absolutely killed it and so yeah like congratulations to you greg nick kind of funny like the audience for
all of you. Yeah, man, I mean, this is us, baby. This is us now. I want to give, of course, a shout out to Nick from Campfire Designs, to Carter Harrell for making logos, making the music. Like, we got such a special team going on, trying to make all this stuff happen, and it was a very special day that I recovered from the entire weekend, both.
you know, from a hangover, but also from the emotional hangover of it all that I'm still kind of in, but it's leading right into my excitement for Raw tonight, where we're doing a watch-along. We're about to live watch-along with y'all the Netflix premiere of WWE's Raw. They're treating it like a WrestleMania. It's about to be wild. Today, 5 p.m. Pacific to 8 p.m. Pacific.
We're going to be hanging out. It's going to be good.
I'm so excited for Cena to come back. I forgot how much John Cena meant to me. That was my era of WWE. It was 2007, 2008. I remember as a kid, I watched before then. I was invested in Cena versus Orton in that era. I remember having friends in high school that thought they were John Cena. There's a dude I remember named Ryan who would talk like John Cena. He wanted to rap like
Like John Cena, right? He had a chokehold on my generation. Yeah.
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Chapter 2: How is Hideo Kojima's work affected by the actor's strike?
They're in Vegas right now at CES, and there's just a giant LAN party of people playing games. Oh, that's awesome. And people all over the world are joining in. We're going to join them playing some Diablo 4. So you can join Snowbike Mike and Greg, I think, to go... See what that's all about, and have a great time right after the Kind of Funny Gamescast.
If you're a Kind of Funny member, you can get today's Gregway, which is all about the energy Kind of Funny Day gives this absolute bad man. There we go. There we go. We were right. And you can get the Kind of Funny podcast this afternoon and tomorrow on YouTube and podcast services. And then later today, like we were saying, 5 p.m.
Pacific, we are going to be live reacting to WWE Raw live on Netflix. So if you have Netflix, queue it up. Hit play alongside each other. I guess you don't even do that. They're both live. It's live, yeah. So it is what it is. Will there be an insane amount of buffering, and will this go horribly on Netflix? Oh, 1,000%. Probably. But we're going to have a good time hanging out, joking about it.
If you're cool, thank you for being cool. Thank you. Thank you to our Patreon producers, Delaney Twining and Carl Jacobs. Today we're brought to you by Rockin' Money, but we'll tell you all about that later. For now, let's begin with what is and forever will be the Roper Report. Ta-da! Time for some news. We have six stories today.
A baker's dozen.
A modest six stories, but a big one with story number one. GTA 6 projected to make over $3 billion in its first year on sale. With a B. B. Billion. My God. This comes from Wesleyan Pool at IGN. That's almost as much as Star Wars was bought for by Disney. Yeah. In one year of this new game. In one year. God, that's nuts.
GTA 6 is projected to make an eye-watering $3 billion in its first year on sale. Rockstar's hotly anticipated open-world crime caper is currently due out fall 2025 on PS5 and Xbox Series X and S, with no word of a PC release for now.
A new report by the Financial Times, based on analysis by video game research group DFC Intelligence, predicts GTA 6 will exceed $1 billion in pre-orders before it even launches. $1 billion in pre-orders. Surprising no one, GTA 6 is expected to be the biggest entertainment launch of 2025, ahead of any movie or competing video game.
DFC predicted total revenue from GTA 6's first 12 months on sale will reach $3.2 billion. To put that into context, 2021's highest grossing movie Inside Out 2 made just shy of $1.7 billion at the global box office, which is absolutely massive and huge, making it the number one animated movie of all time. I didn't realize Inside Out 2 was hitting like that. It got that stuff. Wow.
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Chapter 3: What can we expect from the Fantastic Four in Marvel Rivals?
It's going to be, you know, games that have cemented themselves as these ongoing, hey, we do not budge. Like we are an ongoing thing that has been lasting for years and we are making money. And there is a percentage of people playing games that are going to be invested in this thing. GTA 6 is going to be another one of those.
In fact, it's going to be probably one of the biggest one of those that we've had in a long time.
I mean, ever, period, right? Yeah, possibly. I think that's it. So something I want to bring in, right? $3 billion they're talking about. When we're talking about movies, there hasn't been a movie that hit $3 billion. The number one highest grossing is Avatar at $2,923,000,000. Not even the highest grossing movie. Endgame, a little bit right behind that.
That's wild where the barrier to entry, while the ticket costs are nowhere near as much as a $70 title, maybe even more potentially with GTA 6, there's still a... There's no barrier to entry of having to own a console, right? So it's way easier for people to go out and watch Endgame multiple times, bring an entire family to watch it, all that stuff, right?
But when it comes to GTA 6, like you're saying, it's going to be a console seller. It's going to push more console sales than I think any game has this generation. And that's very incredible to think about what that's going to do for... gaming because of just the sheer amount of potential audience there is. Because once that barrier of entry is broken down, then more people can buy games.
To answer your question of, is there a fear? Of course there is. But I actually think GTA is such a anomaly that it's not a Titanfall 2 situation where it's like, oh man, don't put that game out alongside other similar games. You're going to make it fail. GTA 6, I do think, is going to kind of rising tide helps all ships type situation. In some ways, you have to be smart.
I don't think releasing a game within a month of GTA 6 is the right idea because everyone's going to be playing GTA 6. But I think that the interest in GTA 6 and the type of players that GTA 6 is so broad, it's not like it's, oh, it's just all the Fortnite people are going to jump over to GTA 6.
GTA 6 has been around for, or GTA has been around for so long and has meant so many different things to so many different people that I think it has kind of the peak interest of,
almost every important vertical that gaming audiences have like it's going to bring back the millennials that haven't really played games for a long time but like they love gta back in the day it's going to bring back the people that just play a gta is one of the only game single player games they play but they just play single player they're going to play it and then drop off of that and that's it and maybe now that they have a ps5 they're going to go back and play boss of us for the first time
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Chapter 4: How does the gaming industry react to GTA 6's launch?
Yeah. What is interesting, though, is, like, I don't think that the strike's still going. Correct? Barrett, do you know?
Yeah, from my understanding, it's certain places that are still being struck. There are some developers. It's mainly for the AAA space. There are some developers that have been exempt from the strike for certain reasons. It's not a lot of them. But, yeah, it's continuing. It's ongoing. I'm sure you read the thing. Sorry, I was working on tech stuff. Yeah. Again, it's a lot of AI protections.
Yeah, for sure.
Yeah, we'll see. It's, you know, not a great time to try to be an actor, but, you know.
not a great time to do most things if i'm being completely honest with you but but yeah no it's like this is obviously going to affect um studios like kuchima productions who do heavily rely on actors and many games do um so i feel like this is the type of thing where you know these strikes are important because we got to figure this shit out because they are clearly being undervalued and um disrespected to say the least when it comes to this ai integration of things and how
sloppily it has been implemented uh that thing is the ai thing is very scary right like then the fact that sometimes you won't even notice like i um i think it was the finals that came out um like a little bit over a year ago right like i think a year and a month where they had like ai announcers and i think i had played like maybe the beta or like i had played some version already and i'll and i didn't even realize until people pointed out and i went back and listened i was like
Oh, yeah, like, that is AI. Oh, yeah, that kind of sucks, right? Like, one, because the performance, once you realize, you then start to, like, nitpick the performance and be like, oh, yeah, this kind of sounds off in some ways.
But then also, like, yeah, you are taking away jobs from people who are actually doing quality work, and you're using a shortcut that, like, I think in the long run is going to end up leading to worse quality things, right? Because, like, you want...
actors being able to portray these roles right you want people to be able to give the gravitas and emotion all this shit that like i don't think ai is able to and like we'll see where ai goes in the next 10 years it's getting scary and scarier as it goes where this shit is fucking wild that technology can do right but like you gotta use that spaghetti who was it will smith eating the spaghetti i've not seen this oh you're i have seen the og like a couple years ago yes you've seen the new version no terrifying really it's like it's way more realistic yeah and this thing is like
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Chapter 5: What are the implications of AI in video game production?
That is true. Blessing, when does it kick off?
It kicks off next Friday. That is Friday the 17th. You need some?
No, I'm good. You're not sure? I'm drinking some tea right now. That's fine. Tim, what I need you to know is that for two seasons now, you've won Kind of Funny Game Showdown. And the Fantasy Critic. Oh, one time. We'll talk about that in a second. Congratulations again. Thank you. I have stars in the bank that I'll be able to cash in and challenge anyone for a star.
I'm going to challenge you because I know you're going to slime your way into blessings panties and get another one of those stars. All right. And when you do, I will be waiting. So, yeah, yeah, the season hasn't fully begun, bless. I understand.
I get it.
Man, the beers are hitting today. It is raw on Netflix, everybody. But, yeah, the season hasn't started. But I will be reminding you all year long, Tim, that I can strike at any time, all right? I can get you at any time.
Is this Ronald with no mustache? No makeup. No makeup. I got mustache on the mind. I wonder why.
God. Howie. Look like you can't go by schools anymore. My Lord.
Fucking beer at 1038 AM. Good.
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Chapter 6: How does GTA 6 affect console sales and the gaming market?
I'm not playing it as much as I would like to. I wanted to play more during the break. I ended up playing more Persona 3 Reload and beating Persona 3 Reload. Oh, shit. No way. Oh, yeah. I missed that. Very cool. It's one of those ones. I'll talk about it probably maybe during Game of the Year. We'll see. Maybe during Spyly's. We'll see. But it's one of those ones where...
it it took me just the entire year to beat that game which is funny because the game takes place over the course of an entire year and so whenever i pick the game back up like magically i would be in like kind of the same season that i'm in in that moment i'm like all right cool this lines up pretty well um but i got to like 60 hours and i thought i had 10 hours turned out i had like 30 hours left i beat it you know hell yeah so thank you thank you everybody um but
Marvel Rivals is one that I peek into maybe like once a week or so, like play a few matches and then like, you know, move on. It's very fun. It's just tough to like find the crew. It's tough to like get people coordinated at the same time. Like, yo, we're playing Marvel Rivals. That said, very impressed with the fact that they're already adding Fantastic Four.
I was having a conversation on this show late last year, I think in the last week, with Snow White Mike. We were talking about Marvel Rivals, and we were talking about what it needed to be successful. Actually, this was not the last week. This was like the last month. And one of the things Mike said was like, oh, it needs this many characters, this many things.
I was like, Mike, you're going to get four characters in 2025, and that's it. You're going to get one character per season. And...
turns out already i am wrong and so congratulations still like mike on being right on this one and like again kudos to net ease for being able to make this happen i am i am shocked you're getting four characters and in january with that i think that uh the the marketing buzz around this game is high like my socials are filled with people being hyped about these announcements and like sharing the trailers like even from uh my side of um
socials i follow that are more movie focused like my my like mcu people i follow like they're all hyped on this game in a way that they aren't normally hyped on multiplayer games for one thing but maybe like spider-man 2 when it's coming out they'll like show this level of interest to do trailer reactions and stuff but for marvel rivals they're being fed good stuff to like talk about and react to and it's like oh wow they're netty's kind of pulled off something crazy i think marvel rivals in like when it's all said and done is going to go down as like one of the most iconic marvel games of all time that's
that's a big statement and i don't think you're crazy yeah like already i think it is it's it's on that trajectory like the launch buzz is so high and it's still here after weeks which is like already big to say about a games in service because it feels like so many games in service you have that first big week and then an immediate dip right but like no like the hotness is still there they got characters to add already and they're adding four fantastic i mean they're adding the fantastic four yeah which is very exciting it's not like
it's also not like they're at a lack of characters to add in the future there are so many characters still left on the table that can be great you look at the art style you look at the polish of it right it is a very impressive game and i think even more so you show it to anybody and they immediately get it you know i i my friend sarah right one of my close friends friends she plays uh overwatch every week uh with her crew right and i join sometimes like most of the time i'll join
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Chapter 7: What are the future trends for multiplayer gaming with GTA Online?
He's done so much of that shit over the years.
Nah, man, but that's the good shit. That's where he's shining. You ever see Kick-Ass 2? I never saw 2. I saw the first one.
Oh, yeah.
Oh, yeah. Resident Evil 4 Remake is now sold more. the nine million copies and is by far the fastest selling game in the series.
Good for them.
Good for them, because it feels like RE4 came and went in a way that the other ones didn't. I think it was just timing, but holy shit, good for them.
Good thing for Resident Evil, this being on an upward trajectory still after all this time. They had that dip, you know, with five and six. Oh, they had a bad dip. But like the fact that seven was able to bring it back and now you're just on a flow, back to back to back to back, it's killing it.
Tokyo Extreme Racer launches January 23rd on Steam Early Access. I got a press release for this today, and I looked at it. It looks like a dream game, bless. Really? It's just like Need for Speed Underground type stuff, but it's a series that's existed for a long time. Ben, if we can try to pull up the trailer of Tokyo Extreme Racer.
Extreme doesn't have an E before it, because that's how fucking cool it is. Tony Grayson says, less than one month of the day, Anton Blast has recouped all expenses related to development, marketing, and production. We are profitable. Looks like Summit Sphere is going to be making a lot more games for a lot longer. Thank you, everybody. That's fucking awesome. Shout out.
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