
The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
2024 D&D for Free – Lazy RPG Talk Show
Mon, 09 Sep 2024
D&D and RPG news and commentary by Mike Shea of https://slyflourish.com Contents 00:00 Show Start 01:13 Sly Flourish News: Mike Loses a Bet 02:59 D&D & RPG News: D&D 2024 and Free D&D on D&D Beyond 14:06 D&D & RPG News: Rich Lescoulflair Talking Phantasy Star RPG on Morrus's Podcast 15:42 D&D & RPG News: Matt Coleville on Eldritch Lorecast Talking About Project Sigil 19:35 D&D & RPG News: Free Hex Crawl Rules from Cursed Scroll 4 23:26 Product Spotlight: Broken Weave for 5e by Cubicle 7 36:24 DM Tip: Distance, Activity, and Attitude for Random Encounters 48:18 Patreon Question: Rewriting Published Adventures for Table Use 52:09 Patreon Question: Building Your Own Pantheon 55:38 Patreon Question: Using the Eight Steps for Published Adventures Links Subscribe to the Sly Flourish Newsletter Support Sly Flourish on Patreon Buy Sly Flourish Books: 2024 D&D Free Rules on D&D Beyond Rich Lescouflair on Phantasy Star RPG on Morrus's Podcast Matt Coleville on Eldritch Lorecast Free Hex Crawl Rules from Arcane Library Broken Weave for 5e Reaction Tables Across the Years Choosing the Right Steps from Return of the Lazy Dungeon Master
Full Episode
Today on the Lazy RPG Talk Show, we're going to talk about the D&D 2024 Player's Handbook and Free Rules and their implementation on D&D Beyond. Rich Leskaflair, my friend who made Esper Genesis, is over on the EN World podcast talking about the Phantasy Star role-playing game he's working on.
Matt Colville had a very interesting talk over on the Eldrick Lorecast about D&D Direct and Project Sigil. We're going to look at the free hex crawl rules that were made available by Kelsey Dion for Shadow Dark as part of the preview to Curse Scroll 4. We're going to do a deep dive into the broken weave of role-playing game by Cubicle 7.
I'm going to talk about shaking up encounters with distance, activity, and reaction roles. And we're going to cover questions from the September 2024 Patreon Q&A all today on the Lazy RPG Talk Show. I'm Mike Shea, your pal from Sly Flourish, here to talk about all things in tabletop role-playing games. This show is brought to you by the patrons of Sly Flourish.
Patrons get access to the lazy DM community over on our discord server. They get access to a whole bunch of tips, tricks, tools, supplements, adventures, source books, and things to help you run your role-playing games. And they help me put on shows like this to the patrons of Sly Flourish. Thank you so much for your outstanding support.
I lost a bet and that I'm, I'm fulfilling my bet with my index card coffee mug. And also I didn't have to do this. Retitling the show to ring slinger was right. What was ring slinger right about? Let me enjoy my coffee first. Ringslinger was right because I had two bets. I placed two bets and I was confident about both bets.
One of my philosophies about betting is if you can afford it, if you can afford to lose and you have a bet that is greater than a 50-50 chance, but the rewards are 50-50, you should always take them. So I believed there were two things where I felt the odds were definitely in my favor.
One of the things I felt strongly about, and I won the bet, was whether or not there would be a day one errata for the 2024 Player's Handbook. And there is. It's like a day minus 18 errata. They've already been errata. There's already been plenty of things that have changed on D&D Beyond for things that are already in print in the Player's Handbook. We'll try to talk about that a little bit.
So I won that bet. Luckily, that one meant actually sending books around. And luckily, now I don't have to send a book around. But the other bet I bet on was that I felt that Wizards of the Coast would not be able to have a fully functional 2024 character builder by the time the physical book came out. And I was wrong.
Ringslinger, who I placed the bet with, a fellow community member over on the Sly Flourish Discord server, was correct that they would have it available. I thought, like... There's a lot of spaghetti code going on D&D Beyond. It's got to be a real pain in the ass to manage. And I just felt like there's enough stuff changing with 2024 that I didn't feel like they would have it ready.
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