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Twin Cities by Night

The Hunters Hunted II "Corruption" Chapter 20: Exit Wounds

03 Jul 2019

Description

Blood on the steps, sirens in the distance. As Robert hauls a dying Jeb toward daylight, Walter and Dr. Turner push deeper into the church’s underbelly—where a hidden bed, a desperate whisper, and a sudden bloom of fire reveal the truth behind the locked door. Steel and flame decide a monster’s fate, but the living are left with ringing ears, scorched evidence, and a rapidly shrinking window to vanish before the law arrives. Choices harden; alliances tighten; someone on the other end of a phone number is waiting. About the Chronicle Hunters Hunted II: Corruption is a Vampire: the Masquerade 20th Anniversary Edition chronicle set in the World of Darkness. It explores what happens when ordinary people confront extraordinary horror—and how corruption can take root in those who swear to fight it. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA  

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