在解谜游戏中竟然获得感动,由此进行的一系列探索。 邮箱:[email protected] 网站:bukelilun.com 也可以在这里找到主播宝婷:微博/豆瓣 @tifanie 游戏:Manifold Garden (无尽花园)、Portal(传送门)、Braid(时空幻境)、The Witness(见证者) 、Cypher、Alchemia Marcel Danesi, The Puzzle Instinct 符号学家 Charles Sanders Peirce 符号学入门读物《打开边界的符号学》 Learning curves: analysing pace and challenge in four successful puzzle games 几个游戏开发者分享:GDC2196 Level Design Workshop: Solving Puzzle Design ; IndieCade 2013 - Empuzzlement (featuring: Jonathan Blow, Marc ten Bosch, and Droqen) Clara Fernandez-Vara, Puzzle Writing: Best Practices Luke Arnott, Unraveling Braid: Puzzle Games and Storytelling in the Imperative Mood 乔治·佩雷克《人生拼图版》
No persons identified in this episode.
This episode hasn't been transcribed yet
Help us prioritize this episode for transcription by upvoting it.
Popular episodes get transcribed faster
Other recent transcribed episodes
Transcribed and ready to explore now
SpaceX Said to Pursue 2026 IPO
10 Dec 2025
Bloomberg Tech
Don’t Call It a Comeback
10 Dec 2025
Motley Fool Money
Japan Claims AGI, Pentagon Adopts Gemini, and MIT Designs New Medicines
10 Dec 2025
The Daily AI Show
Eric Larsen on the emergence and potential of AI in healthcare
10 Dec 2025
McKinsey on Healthcare
What it will take for AI to scale (energy, compute, talent)
10 Dec 2025
Azeem Azhar's Exponential View
Reducing Burnout and Boosting Revenue in ASCs
10 Dec 2025
Becker’s Healthcare -- Spine and Orthopedic Podcast