【本期概要】主播|Chris_Lee、Pickle_7F嘉宾|Cintia本期播客嘉宾Cintia经历了从地产公司到互联网大厂XR产品的大跨度转型。她和我们分享了自己近年来XR设计、VR社交应用等项目经验。并且,作为国内首批参与Apple Vision Pro开发的同学,Cintia也从自己的视角,分享了跌宕起伏的试用体验和在苹果新产品规范下做交互设计的限制。最后,在新旧交替的当下,Cintia也分享了自己对行业和自己作为XR设计师的新年期许。希望本期的节目能给你带来新鲜的视角和信息。【欢迎关注】苹果podcast、小宇宙【🎙️收听指南】01:00 从大型地产到VR硬件创业公司、互联网大厂的工作旅程05:08 从踏踏实实玩一个月游戏开始的工作07:00对XR设计中技术尺度换算关系的探索14:20 大厂VR社交应用项目的体验设计经验19:46 裸手交互中,模型与真手的匹配度23:30在VR里投篮、玩飞镖有哪些需要考虑的设计细节29:30大厂XR项目团队内各岗位分工经验30:45VR社交应用的卖点并不是VR38:55体验apple vision pro而心情跌宕起伏的一天44:16 share space中UI窗口的多种可能性46:25 apple vision pro强大的MR功能体验50:33 当前苹果规范下对交互设计的限制57:06 MR应用和VR应用在设计中的区别01:01:35Cintia个人对MR应用业务场景的观察01:04:23 空间视频和XR办公01:08:15 苹果平台与其他设备在开发流程方面的不同01:11:05 Cintia对XR的展望和明年的个人计划【相关图片补充】--AR眼镜系统launcher裸手操作--裸手操作枪械--裸手操作飞镖--多角度裸手持握篮球--身体尺度迷宫实现过程--2023 meta connect本期BGM:Last Transit (Interlude)-Uyama Hiroto
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