Amiya Game Theory
๐ค SpeakerAppearances Over Time
Podcast Appearances
You see, pain works like a warning signal.
Step on a pin, your nervous system tells your brain that it hurts and prevents you from stepping on the pin all the way and seriously injuring yourself.
Pain prevents you from further harm or injury.
This would explain why Mario just walks away from a huge fall.
For us, our legs would be in a lot of pain.
That's our brain saying, dude, stop walking, let your legs recover.
but without a functioning nervous system, Mario lands and just keeps walking unaware of that pain.
If he carries on like this, he could end up with bone fractures, spine compression, and even internal injuries like organ damage that, if not treated, could become fatal.
Another study tested whether people with SIP would be able to empathize with videos of people who were being hurt.
The videos had no sound and didn't show their faces, removing any indicators of the level of
When asked to rate the pain-inducing events, SIP patients showed significantly lower pain ratings as well as giving less emotional responses compared to subjects who were able to feel pain.
Simply put, Mario is unable to comprehend how much pain someone might be in a given circumstance.
But even with facial cues, he still doesn't get it.
A separate study had sip patients put in an MRI to analyze their brains when watching people in painful situations, this time with facial expressions showing.
The patients had decreased activation of the visual regions of the brain compared to those without sip.
So a thump to the back of the head may not be as evil as we originally thought.
Mario just doesn't get that it's painful, because if the same were done to him, he wouldn't even flinch.
This shines a whole new light on our previous view of Mario.
where we observe the way he physically abuses other people, forcing Donkey Kong to burn himself and punching Yoshi in the back of the head, stomping on his brother's foot.