Barrett
👤 SpeakerAppearances Over Time
Podcast Appearances
They are not doing that. At least from what I heard at 5 p.m. on Friday. I don't know if there have been conversations since then.
They are not doing that. At least from what I heard at 5 p.m. on Friday. I don't know if there have been conversations since then.
A baker's dozen.
A baker's dozen.
What you got, Barrett? Yeah, in terms of Assassin's Creed Shadows, if I'm remembering correctly, because that game is now a haze to me, it wasn't like you could do your list of people you had to kill in any order, but they would be like, hey, here's a group of four of the 12 that you can now go out and hunt. But then it was kind of like...
What you got, Barrett? Yeah, in terms of Assassin's Creed Shadows, if I'm remembering correctly, because that game is now a haze to me, it wasn't like you could do your list of people you had to kill in any order, but they would be like, hey, here's a group of four of the 12 that you can now go out and hunt. But then it was kind of like...
It wasn't locked, but it was kind of like, you should be higher level to take on this dude and, like, all this stuff. So it was, like... It offered the idea of, like, oh, you can tackle it in any order, but not really.
It wasn't locked, but it was kind of like, you should be higher level to take on this dude and, like, all this stuff. So it was, like... It offered the idea of, like, oh, you can tackle it in any order, but not really.
I would say, like, it... Yotei 6 and all that stuff does remind me of, like, the modern AC presentation of, like, antagonists, and you have a group, and you're going down, like, a checklist of taking them out. I think the biggest challenge is to make...
I would say, like, it... Yotei 6 and all that stuff does remind me of, like, the modern AC presentation of, like, antagonists, and you have a group, and you're going down, like, a checklist of taking them out. I think the biggest challenge is to make...
that engaging in uh story-wise i don't think i've seen it as well done for assassin's creed since origins uh personally um because ever since then like i think the list a lot of those people can be a little like lost in the shuffle maybe not as interesting as others um so we'll have to we'll have to see and see how ghost kind of tackles that yeah i also don't know be just uh in terms of
that engaging in uh story-wise i don't think i've seen it as well done for assassin's creed since origins uh personally um because ever since then like i think the list a lot of those people can be a little like lost in the shuffle maybe not as interesting as others um so we'll have to we'll have to see and see how ghost kind of tackles that yeah i also don't know be just uh in terms of
where they're at as storytellers, because I am only just now getting back to Ghost of Tsushima after five years, so... Yeah, and I'm only, like, five hours in.
where they're at as storytellers, because I am only just now getting back to Ghost of Tsushima after five years, so... Yeah, and I'm only, like, five hours in.
You bring up the Mega Man, but I do think something that is interesting is Zelda, not Breath of the Wild, but Link Between Worlds. That was very much designed as after you get through the first three dungeons, you're
You bring up the Mega Man, but I do think something that is interesting is Zelda, not Breath of the Wild, but Link Between Worlds. That was very much designed as after you get through the first three dungeons, you're
The last six you can tackle in any sort of order, and they all – it didn't feel like there was scaling in that sense, but everything felt like a similar level of challenge for different reasons. And I think that's a more intriguing way to design an open world that is as free as this.
The last six you can tackle in any sort of order, and they all – it didn't feel like there was scaling in that sense, but everything felt like a similar level of challenge for different reasons. And I think that's a more intriguing way to design an open world that is as free as this.
Rather than doing the Assassin's Creed like, oh, you could technically over here, but it's 30 levels above you, you know? Yeah.
Rather than doing the Assassin's Creed like, oh, you could technically over here, but it's 30 levels above you, you know? Yeah.