Ben Lindbergh
👤 SpeakerAppearances Over Time
Podcast Appearances
Single player games, people are supposed to stop playing them.
That's okay.
You know, when people are showing the Steam DB numbers, they're like, no one's playing this RPG that came out three months ago or whatever.
It's like, yeah, that's because people who wanted it played it and then they moved on to something else.
I guess what?
Requiem sales numbers are gangbusters.
So don't worry.
Yeah.
And so we all have kind of live service brain, even with non-live service games.
But with live service games specifically, we're all just kind of perpetually on death watch for these things just because you never know how low does it go and how low does it have to go before someone decides this is not worth whatever we're putting into it anymore.
So I hope that's not the case with Marathon because I think there's a great game there that a lot of people really like.
But it also, I think, isn't what they wanted it to be.
And given this resources involved, well, we'll see.
I don't want to sound the death knell.
I hope that it does not keep declining.
Just what is a sustainable base, basically, for a live service game in 2026?
That's what I wonder.
And Marathon seems like an interesting test case for that.
Okay.
pivoting from Vampire Crawlers to another IP-based game, at least the Vampire Crawlers spinoffs, the spinoffs to the spinoffs, Invincible Versus.