C. Thi Nguyen
๐ค SpeakerAppearances Over Time
Podcast Appearances
My goal in climbing is to get to the top of the cliff.
My purpose is, my actual purpose is to get my brain to shut up so I can like have a moment of silence in my head.
So again, now you think about scoring systems, there's a goal and a purpose, right?
What is the goal of the score?
And a lot of the scoring systems we're surrounded by, I think we don't think about who they serve and what they're there for.
There's a really convincing paper I read about the history of the American grading system.
They convinced me that what grades are for, what letter grades are for, is not for the student education system.
It's to serve the interests of employers who want easy mode of certification so they can quickly hire people that have the qualifications that they need to do the job.
I mean, I think we could talk a lot more about that, but it's probably hopefully it's intuitive that that the American grading system doesn't serve the interests of student happiness or even student education.
It serves the interests of employers looking to quickly hire like someone that can do a job.
Right.
That's what that scoring system serves.
One of the interesting things about games is that their scoring systems, not all games are like this, but their scoring systems built to serve you, right?
Their scoring systems built to make things fun or delightful or enriching or satisfying.
And I think it's really important that like no one tuned GPA to make it fun or even to make it satisfying, right?
And they tuned it for some other purpose.
Someone totally tuned
Super Smash to be enjoyable and delightful and like to create like laughter and hilarity and intensity and enjoy that's enjoyable in a lot of ways.
But there's an even more meta important point here for games, which is not only are games made for people, but you can transition between games to find the ones which suit you, whose purposes suit your purposes.
I think a lot about which I'm drawn to some weird-ass activities.