Casey Liss
๐ค SpeakerAppearances Over Time
Podcast Appearances
The controller's thumbstick and directional pad could be used for scrolling, while the trigger button could replace a finger pinch when clicking on an item.
The controller's thumbstick and directional pad could be used for scrolling, while the trigger button could replace a finger pinch when clicking on an item.
I mostly agree with that. I do find this idea to team up with Sony to be less frustrating than I think the two of you do. If you look at the situation, you know, based on rumors, Apple hasn't sold a lot of vision pros.
I mostly agree with that. I do find this idea to team up with Sony to be less frustrating than I think the two of you do. If you look at the situation, you know, based on rumors, Apple hasn't sold a lot of vision pros.
It doesn't seem like by and large, it's catching on as a productivity device with the possible exception of Mac virtual display, which we talked about, I don't know, last week, the week before. Yeah. what is the purpose of the vision pro other than to sit there and let movies wash over you?
It doesn't seem like by and large, it's catching on as a productivity device with the possible exception of Mac virtual display, which we talked about, I don't know, last week, the week before. Yeah. what is the purpose of the vision pro other than to sit there and let movies wash over you?
And I think the obvious answer could be to play games, but it's obvious as well that doing that with hand tracking just isn't cutting it. And yeah, If you're Apple and you want to solve this problem yesterday, then you team up with Sony and make a pairing out of it and make it work. Make the Vision Pro work with this PSVR2 controller. I think that makes perfect sense.
And I think the obvious answer could be to play games, but it's obvious as well that doing that with hand tracking just isn't cutting it. And yeah, If you're Apple and you want to solve this problem yesterday, then you team up with Sony and make a pairing out of it and make it work. Make the Vision Pro work with this PSVR2 controller. I think that makes perfect sense.
Now, that doesn't mean that John is wrong by any means. I think in a perfect world, Apple would have already come out with their own controllers. And even if it was optional, it would have been a launch device with the Vision Pro. Similarly to the head strap that Belkin just came out with that...
Now, that doesn't mean that John is wrong by any means. I think in a perfect world, Apple would have already come out with their own controllers. And even if it was optional, it would have been a launch device with the Vision Pro. Similarly to the head strap that Belkin just came out with that...
probably should have launched with the Vision Pro, probably should have even been in the box with the Vision Pro. But that's neither here nor there. So in the end of the day, I'm not put off by this partnership. And I think it does make a lot of sense, probably for both companies. But I also concurrently agree with John that really Apple should be solving this problem themselves.
probably should have launched with the Vision Pro, probably should have even been in the box with the Vision Pro. But that's neither here nor there. So in the end of the day, I'm not put off by this partnership. And I think it does make a lot of sense, probably for both companies. But I also concurrently agree with John that really Apple should be solving this problem themselves.
Yeah, there's a special bespoke window for it in Xcode. Hold on.
Yeah, there's a special bespoke window for it in Xcode. Hold on.
Yeah, in the transaction list. I thought there was a way to do it, but now I'm having second thoughts about cancellation.
Yeah, in the transaction list. I thought there was a way to do it, but now I'm having second thoughts about cancellation.