Chris Perkins
👤 PersonAppearances Over Time
Podcast Appearances
And playing that AD&D game, it brought back that tension that I felt as a 12-year-old playing where every decision I make, this could be the last decision for this character. And we've sort of lost that for good reasons. And there are games that do that. But for D&D itself, to be able to capture that tension without the controversy of...
And playing that AD&D game, it brought back that tension that I felt as a 12-year-old playing where every decision I make, this could be the last decision for this character. And we've sort of lost that for good reasons. And there are games that do that. But for D&D itself, to be able to capture that tension without the controversy of...
I just lost this character that I've been playing for 20 years, and now I'll never be able to play it again. It's that tension that sometimes is fun.
I just lost this character that I've been playing for 20 years, and now I'll never be able to play it again. It's that tension that sometimes is fun.
Did you feel the same about Epic Destinies, the third tier, or was it just that one in particular?
Did you feel the same about Epic Destinies, the third tier, or was it just that one in particular?
That's kind of cool. So do we need a level 20 to 30 in fifth edition? Sorry, in 5e, 2e.
That's kind of cool. So do we need a level 20 to 30 in fifth edition? Sorry, in 5e, 2e.
All right. We've got a couple more minutes for questions here.
All right. We've got a couple more minutes for questions here.
The day I left, a package arrived on my front step, and I picked it up, and I, ooh, Christmas, and I open it, and it was Rob Schwalb's Shadow of the Weird Wizard. And I'm one session away from finishing Citadel of the Unseen Sun from Ghostfire Gaming. And so what am I going to run next? And that showed up as if an omen.
The day I left, a package arrived on my front step, and I picked it up, and I, ooh, Christmas, and I open it, and it was Rob Schwalb's Shadow of the Weird Wizard. And I'm one session away from finishing Citadel of the Unseen Sun from Ghostfire Gaming. And so what am I going to run next? And that showed up as if an omen.
that i i i need to run this uh if i can convince my players they played with rob schwalb uh at a convention many years ago and they're horrible people and and i'm like and i'm like rob rob is a lot rob is a lot as a game master and they're like we can we can handle it we can handle it and after four hours and family-friendly shows i'm going to go
that i i i need to run this uh if i can convince my players they played with rob schwalb uh at a convention many years ago and they're horrible people and and i'm like and i'm like rob rob is a lot rob is a lot as a game master and they're like we can we can handle it we can handle it and after four hours and family-friendly shows i'm going to go
After that, they're like, okay, yeah, that was enough. That was enough. They tapped out. But with Shadow of the Weird Wizard, a lot of that adult stuff has been removed. So I love that system, and I can't wait to go home and flip through that book. and see, is this something that we're going to play next?
After that, they're like, okay, yeah, that was enough. That was enough. They tapped out. But with Shadow of the Weird Wizard, a lot of that adult stuff has been removed. So I love that system, and I can't wait to go home and flip through that book. and see, is this something that we're going to play next?
Well, I'm on your Discord with your friends, and you're like, oh, and this weekend we're going to try the aliens, and this weekend we're going to, and I'm like, I'm going to sit home. I want to play. But, so I envy you the ability to. We're pretty cool. You are. You are pretty cool. Yeah.
Well, I'm on your Discord with your friends, and you're like, oh, and this weekend we're going to try the aliens, and this weekend we're going to, and I'm like, I'm going to sit home. I want to play. But, so I envy you the ability to. We're pretty cool. You are. You are pretty cool. Yeah.
To be honest, I've wanted simpler games. I've wanted to go in the direction of, can we tell stories more simply and still have some mechanical fun? And what got my attention, it's been a couple of years now, but it's Gloomhaven. It's not a role-playing game. It's a board game that could be a role-playing game with just a little tweak.
To be honest, I've wanted simpler games. I've wanted to go in the direction of, can we tell stories more simply and still have some mechanical fun? And what got my attention, it's been a couple of years now, but it's Gloomhaven. It's not a role-playing game. It's a board game that could be a role-playing game with just a little tweak.