Chris Tester
👤 PersonAppearances Over Time
Podcast Appearances
That's when the art style and the vocal performances and the writing and everything just kind of seems to come together. But the first few times, it was the game that everybody told me I should play. And I was just like... There's that really annoying kid I want to beat to death.
That's when the art style and the vocal performances and the writing and everything just kind of seems to come together. But the first few times, it was the game that everybody told me I should play. And I was just like... There's that really annoying kid I want to beat to death.
That's when the art style and the vocal performances and the writing and everything just kind of seems to come together. But the first few times, it was the game that everybody told me I should play. And I was just like... There's that really annoying kid I want to beat to death.
Yeah, exactly. So, yeah. But no, I mean, to me, I mean, obviously the fallout of the studio afterwards is kind of like the tragic thing of it. But, you know, of its time, there's nothing quite like it, I don't think.
Yeah, exactly. So, yeah. But no, I mean, to me, I mean, obviously the fallout of the studio afterwards is kind of like the tragic thing of it. But, you know, of its time, there's nothing quite like it, I don't think.
Yeah, exactly. So, yeah. But no, I mean, to me, I mean, obviously the fallout of the studio afterwards is kind of like the tragic thing of it. But, you know, of its time, there's nothing quite like it, I don't think.
I don't try to hide it. But, I mean, again, it's one of those things, it's one of those games that when you revisit it, and I've probably replayed that about three or four times with the remastered, remastered, remastered, whatever the hell version it is now. And you do kind of go like, they have cleaned a lot of this up, but some of it's a little janky.
I don't try to hide it. But, I mean, again, it's one of those things, it's one of those games that when you revisit it, and I've probably replayed that about three or four times with the remastered, remastered, remastered, whatever the hell version it is now. And you do kind of go like, they have cleaned a lot of this up, but some of it's a little janky.
I don't try to hide it. But, I mean, again, it's one of those things, it's one of those games that when you revisit it, and I've probably replayed that about three or four times with the remastered, remastered, remastered, whatever the hell version it is now. And you do kind of go like, they have cleaned a lot of this up, but some of it's a little janky.
Or you see, in terms of the actual mechanics, you go like, okay, if I... if I want pure adrenaline, this ain't the game. Or if I want pure stealth, this isn't necessarily the game. Or I was much more conscious of the improvements, the mechanical improvements that the sequel made.
Or you see, in terms of the actual mechanics, you go like, okay, if I... if I want pure adrenaline, this ain't the game. Or if I want pure stealth, this isn't necessarily the game. Or I was much more conscious of the improvements, the mechanical improvements that the sequel made.
Or you see, in terms of the actual mechanics, you go like, okay, if I... if I want pure adrenaline, this ain't the game. Or if I want pure stealth, this isn't necessarily the game. Or I was much more conscious of the improvements, the mechanical improvements that the sequel made.
Regardless of what you think in terms of like the narrative ambition of the second one, which I personally am a fan of, you know, whether or not you think it succeeded in what it was trying to do or whatever. But yeah, it's not the basic game mechanics that really sell it. for me.
Regardless of what you think in terms of like the narrative ambition of the second one, which I personally am a fan of, you know, whether or not you think it succeeded in what it was trying to do or whatever. But yeah, it's not the basic game mechanics that really sell it. for me.
Regardless of what you think in terms of like the narrative ambition of the second one, which I personally am a fan of, you know, whether or not you think it succeeded in what it was trying to do or whatever. But yeah, it's not the basic game mechanics that really sell it. for me.
And so I can understand, like, and I think it's especially when someone does, when a title like that is bigged up so much, there's part of me which is like, well, screw you guys. I've got my own sense of taste. I was a bit like that. To be honest, I was a bit like that with Baldur's Gate, which, you know, is a revelatory, don't get me wrong. It's just not my type of game. I get that.
And so I can understand, like, and I think it's especially when someone does, when a title like that is bigged up so much, there's part of me which is like, well, screw you guys. I've got my own sense of taste. I was a bit like that. To be honest, I was a bit like that with Baldur's Gate, which, you know, is a revelatory, don't get me wrong. It's just not my type of game. I get that.
And so I can understand, like, and I think it's especially when someone does, when a title like that is bigged up so much, there's part of me which is like, well, screw you guys. I've got my own sense of taste. I was a bit like that. To be honest, I was a bit like that with Baldur's Gate, which, you know, is a revelatory, don't get me wrong. It's just not my type of game. I get that.
And I think it's a time poor game.
And I think it's a time poor game.