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Clara Daly

👤 Person
218 total appearances

Appearances Over Time

Podcast Appearances

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

You know, this can be the next location your players go to. You can put that quest hook in. You can run a one-shot with this. You can use these monsters and, you know, kind of be reading their abilities at the table if you gotta because we want to make it as, you know, smooth of an experience as possible. But also at the same time,

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

You know, this can be the next location your players go to. You can put that quest hook in. You can run a one-shot with this. You can use these monsters and, you know, kind of be reading their abilities at the table if you gotta because we want to make it as, you know, smooth of an experience as possible. But also at the same time,

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

There is a complete awareness that a large percentage of people, maybe even the majority of the people reading and using this content, aren't going to use it as is. And that's cool and fine and perfect too. That you're going to take inspiration from this, you're going to chop it up, you're going to re-flavor it, you're going to...

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

There is a complete awareness that a large percentage of people, maybe even the majority of the people reading and using this content, aren't going to use it as is. And that's cool and fine and perfect too. That you're going to take inspiration from this, you're going to chop it up, you're going to re-flavor it, you're going to...

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

take this cloud city and say, well, I like this idea, but my players are in the underground, so I'm going to make it an underground city and change up the flavor. You're going to take this stat block and make it look different. You're going to give the abilities different names. You're going to use it in an entirely different game system. Any and all of that is intended.

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

take this cloud city and say, well, I like this idea, but my players are in the underground, so I'm going to make it an underground city and change up the flavor. You're going to take this stat block and make it look different. You're going to give the abilities different names. You're going to use it in an entirely different game system. Any and all of that is intended.

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

And I really love that, and I love hearing people's stories of the things they do with stuff I work on. I mean, it just comes down to that. And A magazine is the perfect vehicle for that. And it also lets me work with a lot of really cool different people because we have so many different chunks of content from different authors.

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

And I really love that, and I love hearing people's stories of the things they do with stuff I work on. I mean, it just comes down to that. And A magazine is the perfect vehicle for that. And it also lets me work with a lot of really cool different people because we have so many different chunks of content from different authors.

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

And I can work with folks I have collaborated with a lot in the past and bring them back and say, pitch me some new stuff. Say, hey, that thing you pitched me a couple of years ago, I'd really like to make this happen now. And also try out new people. and work with new creators and artists and editors and constantly be introducing new collaborators into our community.

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

And I can work with folks I have collaborated with a lot in the past and bring them back and say, pitch me some new stuff. Say, hey, that thing you pitched me a couple of years ago, I'd really like to make this happen now. And also try out new people. and work with new creators and artists and editors and constantly be introducing new collaborators into our community.

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

One of the biggest things I learned from Arcadia and from MCDM is playtesting. They absolutely set a standard in the tabletop industry as a whole for playtesting and what playtesting should look like and how it can be really powerful and valuable. So we're using a similar two-phase playtesting process.

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

One of the biggest things I learned from Arcadia and from MCDM is playtesting. They absolutely set a standard in the tabletop industry as a whole for playtesting and what playtesting should look like and how it can be really powerful and valuable. So we're using a similar two-phase playtesting process.

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

So everything that is in Horizons and everything that we'll publish goes through development with the lead designer or managing editor, which in the case of Horizons is me, the editor-in-chief. And then it goes to a first set of alpha testers who are folks that we have essentially as permanent contractors who are reviewing all of the content for the systems they're familiar with.

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

So everything that is in Horizons and everything that we'll publish goes through development with the lead designer or managing editor, which in the case of Horizons is me, the editor-in-chief. And then it goes to a first set of alpha testers who are folks that we have essentially as permanent contractors who are reviewing all of the content for the systems they're familiar with.

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

So Horizons is not only 5e, and we could talk about that more, but they go to the alpha testers who are folks on contract.

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

So Horizons is not only 5e, and we could talk about that more, but they go to the alpha testers who are folks on contract.

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

uh who review these articles and use them in games and read them through and give us a bunch of notes and feedback on and then it goes back to me and i read through all of that feedback talk to the author make some suggestions and requests the author does a round of revisions and then we do that all all over again another play test more feedback more revisions

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

uh who review these articles and use them in games and read them through and give us a bunch of notes and feedback on and then it goes back to me and i read through all of that feedback talk to the author make some suggestions and requests the author does a round of revisions and then we do that all all over again another play test more feedback more revisions

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

tweaks, and then it goes to another editor. So in the case of this first issue of Horizons, that 5E editor is the incredible Sadie Lowery, Aon, who is also an amazing designer in her own right. And for the Pathfinder article, that is Simone D. Saleh, who is a staff editor at Paizo working on Pathfinder there.

Mastering Dungeons
Horizons Magazine with Hannah Rose! (MD 211)

tweaks, and then it goes to another editor. So in the case of this first issue of Horizons, that 5E editor is the incredible Sadie Lowery, Aon, who is also an amazing designer in her own right. And for the Pathfinder article, that is Simone D. Saleh, who is a staff editor at Paizo working on Pathfinder there.