Coltan Scrivner
๐ค SpeakerAppearances Over Time
Podcast Appearances
So how about we just turn the blood into sweat, this gray, goopy stuff.
We don't let Sub-Zero rip your spine out and show it to the audience.
Maybe we tone down some of the finishing moves.
And then Sega was like, nah, we'll just do the whole thing.
Yes.
What happened was when the game came out, the Sega Genesis version outsold Nintendo 5 to 1, despite being way underrepresented in U.S.
households.
Exactly.
Yeah.
And that concerned people.
So there was a U.S.
Senate hearing on this about, hang on, we got to figure this out.
And that's how the ESRB, the games rating board, where you see like teen or mature or whatever that came from that.
Yeah, I thought that was a great example of, again, just another moral panic of, oh, what's going to happen if our kids are playing these violent video games, these pixelated video games where they rip a pixelated spine out of a pixelated man and there's red pixels.
People truly thought that.
Look, I'm actually sympathetic to the common view that if you play violent video games or you love horror movies, maybe there's something psychological a little off about you.
I'm sympathetic to that.
But that's just not what the data shows.
It's not what the data has shown for decades.
With violent video games, I mean, there were millions of dollars spent between the early 90s when that happened up until the mid 2000s or 2010.