Coltan Scrivner
๐ค SpeakerAppearances Over Time
Podcast Appearances
It's not someone you're like living with or someone you're best friends with.
It's like a rival or a stranger.
And so I think it simulates something that men historically have had to face, which is the danger of an unknown person or an unknown man.
In the case of that, also face-to-face violence as opposed to proactive violence.
Yeah, I looked into that story because I kind of knew about Mortal Kombat and the fuss it kicked up when it came out on home platforms.
It was similar to what happened when slasher movies came out.
Slasher movies came out in the 80s, but they also coincided with the release of widespread use of VHS in homes.
So people were not just concerned about teens sneaking into a slasher movie.
They were like, now they can have it at home.
It's going to pollute the minds of children at home and there's nothing we can do to protect them.
When video games started coming onto consoles, there was a similar sort of moral panic of, oh my God, now not only do we have to keep them out of the arcades, we have to make sure that they're not getting these things and playing them at home.
Yeah.
So, yeah, when Mortal Kombat came out, it came out on these two platforms, the Sega Genesis and the Super Nintendo.
And Super Nintendo was way more popular, right?
I don't know what the statistic was.
I don't even remember if I cite it in the book, but it's just like significantly more popular in U.S.
households.
When it came out, Nintendo was like, we're kind of a family friendly company.
video game company, but we don't want to miss out on the money.
We don't want to miss out on, you know, the success we know this is going to have.