Dan Houser
๐ค SpeakerAppearances Over Time
Podcast Appearances
That was an interesting hypothesis to explore.
What happens when AI runs rampant in its own fake digital world?
I felt that we had a hypothesis that was worth exploring and could give us some really interesting visuals and give us a really interesting story to tell.
I'm not that...
afraid of them for large scale concepts i don't think they're going to be very good at that i think if you were i think it's harder if you know i i began and i i was too shy to tell anyone i want to be a writer that's why i ended up in video games and i would scribble away like writing manuals and writing on like ps1 games all 12 lines of dialogue in a game sometimes i wouldn't even get that job and i just write the website copy
And, um, and then by doing, then working on little bits and pieces and then it, it, it, you know, I'd luckily done enough work that when GTA three turned up was the first thing that was resembled real writing.
I had all of these small bits of skills that I could assemble into it.
Um, based on my fairly limited understanding of how language models work.
they're not going to replace good ideas.
They can't really come up with good new ideas.
What they can do is do low-level stuff.
So I think it's going to be harder for people to start out in some of these spaces.
If you're not a very good concept artist, you're in a lot of trouble.
If you have original ideas, I think you're fine.
But I also think that
They've done the sort of first 90% of the work to sound human, 95% possibly in some areas.
The last 5% is going to end up being about 95% of the work.
I think that last bit with tech, in my experience, with things like facial animation, always been the last bits and pieces take far longer than the first bit.
And so I'm probably a hideous Luddite, but I'm less scared than a lot of people.
I think you're going to end up with a lot of work that looks the same.