Dan Houser
๐ค SpeakerAppearances Over Time
Podcast Appearances
And then it just became funny.
We often have those side characters and they're not that funny.
And I think they're going to be hysterical.
And then you put them in the game and they're fine, but they're not amazing.
That guy just brought that stuff to life.
Yeah.
That was what, you know, just there's something sometimes fun.
An English person saying the name Gavin is quite funny.
I don't know why.
Well, the strange man was again, was someone we came up with quickly.
We made Red Dead 1 and we were making Red Dead 1 and we'd made this, we felt quite compelling story and quite interesting open world, but
And we'd already made a bunch of Grand Theft Autos, obviously.
But unfortunately, we'd taken out the machine guns, because it was a cowboy game, apart from the big fixed position ones.
And we'd taken out the cars.
And we'd taken out the city and large numbers of pedestrians.
So we essentially had a game about a dude riding a horse around the desert.
And it was quite, and it was quite boring.
And so we were, we then started filling it with content and we filled it with these and having to improvise.
And we filled it with these things we call random events that would be the sort of mocap moments that you could interact with.
And it was, they, they were, they were, the designers did an amazing job with those.