Dan Houser
๐ค SpeakerAppearances Over Time
Podcast Appearances
That was like what we've done before.
Constantly looking as you do, you know, I think I did, you know, somewhere between 15 and 20 of these games got to do stuff that's new.
It can't repeat itself too much.
Thank God.
Yeah, we want the side mysteries to be solvable up to a point.
But you still want these discussions.
Yeah, the mystery.
As long as it feels tonally appropriate for this whole big sort of shaggy dog story experience you're making.
Which Gavin was just about.
And he was so weird.
And he just was intrinsically just something funny about an English person screaming Gavin.
I don't know why.
I know why I think it's funny, but what I'm not good at doing, at least, is going, this thing will become really popular online, and this other thing won't.
You can create this bunch of 50 different side things that people might get captivated by, and you just do not know what they're going to respond to.
You just giggle at it yourself.
Because it's ridiculous as well.
There's nothing funny about a dude shouting Gavin a lot.
He just said it.
I just thought it might be funny.
And he just said it in such a funny way.