Dan Houser
๐ค SpeakerAppearances Over Time
Podcast Appearances
So he's constantly saying do a pirate game.
Haven't really thought about it too much.
We worked a lot on multiple iterations of an open world spy game.
And it never came together.
Agent.
And it had about five different iterations.
I don't think it works.
I concluded, and I keep thinking about it sometimes.
I sometimes lie in bed thinking about it.
And I've concluded as an open, what makes them really good
as film stories, makes them not work as video games or need to think through how to do it in a different way as a video game.
That was one of the versions.
There was another one that was set in
current we had so many versions of this game we worked on so many different teams but it would be more geopolitical like espionage that yeah and assassinations like yeah assassinations i don't know what it would have been because it never really we never got it enough to even doing a proper story on it we're doing the early work as you get the world up and running it never it never really found its feet in either of them and i sort of think i know why
Because one of those films, they're very, very frenetic and they beat to beat to beat.
You know, you've got to go here and save the world.
You've got to go there and stop that person being killed and then save the world.
And an open world game does have moments like that when the story comes together.
But for large portions, it's a lot kind of looser and you're just hanging out and you're just doing what you want.
And I want freedom and I want to go over here and do what I want.