Demis Hassabis
π€ SpeakerAppearances Over Time
Podcast Appearances
So it's quite different from what you get with chess or Go, where the rules are very prescribed and the pieces that you get are always the same. And it's sort of a very ordered game. Something like StarCraft's much more chaotic. So it's sort of interesting to have to deal with that. It has hidden information too. You can't see the whole map at once. You have to explore it.
So it's quite different from what you get with chess or Go, where the rules are very prescribed and the pieces that you get are always the same. And it's sort of a very ordered game. Something like StarCraft's much more chaotic. So it's sort of interesting to have to deal with that. It has hidden information too. You can't see the whole map at once. You have to explore it.
So it's not a perfect information game, which is another thing we wanted our systems to be able to cope with is partial information situations, which is actually more like the real world, right? Very rarely in the real world do you actually have full information about everything.
So it's not a perfect information game, which is another thing we wanted our systems to be able to cope with is partial information situations, which is actually more like the real world, right? Very rarely in the real world do you actually have full information about everything.
So it's not a perfect information game, which is another thing we wanted our systems to be able to cope with is partial information situations, which is actually more like the real world, right? Very rarely in the real world do you actually have full information about everything.
Usually you only have partial information and then you have to infer everything else in order to come up with the right strategies.
Usually you only have partial information and then you have to infer everything else in order to come up with the right strategies.
Usually you only have partial information and then you have to infer everything else in order to come up with the right strategies.
Well, look, I'm glad you brought up Homer Ludens and it's a wonderful book. And it basically argues that games playing is actually a fundamental part of being human, right? In many ways, that's the act of play. What could be more human than that, right? And then of course, it leads into creativity, fun, all of these things kind of get built on top of that.
Well, look, I'm glad you brought up Homer Ludens and it's a wonderful book. And it basically argues that games playing is actually a fundamental part of being human, right? In many ways, that's the act of play. What could be more human than that, right? And then of course, it leads into creativity, fun, all of these things kind of get built on top of that.
Well, look, I'm glad you brought up Homer Ludens and it's a wonderful book. And it basically argues that games playing is actually a fundamental part of being human, right? In many ways, that's the act of play. What could be more human than that, right? And then of course, it leads into creativity, fun, all of these things kind of get built on top of that.
I've always loved them as a way to practice and train your own mind in situations that you might only ever get a handful of times in real life, but they're usually very critical. What company to start, what deal to make, things like that. I think games is a way to... practice those scenarios.
I've always loved them as a way to practice and train your own mind in situations that you might only ever get a handful of times in real life, but they're usually very critical. What company to start, what deal to make, things like that. I think games is a way to... practice those scenarios.
I've always loved them as a way to practice and train your own mind in situations that you might only ever get a handful of times in real life, but they're usually very critical. What company to start, what deal to make, things like that. I think games is a way to... practice those scenarios.
And if you take games seriously, then you can actually simulate a lot of the pressures one would have in decision-making situations. And going back to earlier, that's why I think chess is such a great training ground for kids to learn because it does teach them about all of these situations. And so, of course, it's the same for AI systems too.
And if you take games seriously, then you can actually simulate a lot of the pressures one would have in decision-making situations. And going back to earlier, that's why I think chess is such a great training ground for kids to learn because it does teach them about all of these situations. And so, of course, it's the same for AI systems too.
And if you take games seriously, then you can actually simulate a lot of the pressures one would have in decision-making situations. And going back to earlier, that's why I think chess is such a great training ground for kids to learn because it does teach them about all of these situations. And so, of course, it's the same for AI systems too.
There was the perfect proving ground for our early AI system ideas, partly because they were invented to be challenging and fun for humans to play. And of course, there's different levels of gameplay. So we could start with very simple games like Atari games and then go all the way up to the most complex computer games like StarCraft, right? And continue to sort of challenge our system.
There was the perfect proving ground for our early AI system ideas, partly because they were invented to be challenging and fun for humans to play. And of course, there's different levels of gameplay. So we could start with very simple games like Atari games and then go all the way up to the most complex computer games like StarCraft, right? And continue to sort of challenge our system.
There was the perfect proving ground for our early AI system ideas, partly because they were invented to be challenging and fun for humans to play. And of course, there's different levels of gameplay. So we could start with very simple games like Atari games and then go all the way up to the most complex computer games like StarCraft, right? And continue to sort of challenge our system.