Devin Santi
๐ค SpeakerAppearances Over Time
Podcast Appearances
pineapple on pizza yes or no i was against it for like just the idea of it just you know and once i had it i had pineapple on pizza and i was like it's fine yeah suck it ryan first i'm like yeah he knows he's from jersey what are you talking about and then oh man i'll order it but i'm never gonna like i'm never gonna like order it
pineapple on pizza yes or no i was against it for like just the idea of it just you know and once i had it i had pineapple on pizza and i was like it's fine yeah suck it ryan first i'm like yeah he knows he's from jersey what are you talking about and then oh man i'll order it but i'm never gonna like i'm never gonna like order it
pineapple on pizza yes or no i was against it for like just the idea of it just you know and once i had it i had pineapple on pizza and i was like it's fine yeah suck it ryan first i'm like yeah he knows he's from jersey what are you talking about and then oh man i'll order it but i'm never gonna like i'm never gonna like order it
Yeah, if a game has side quests that were actually made by someone who cares, and it's not just filling space, of course. But I don't think all these completionists... Come on. I mean, I say it in the game. I make fun of that in the game. There's a whole line about the speedrunners. It's like, you're making available issue time. Having a race with nobody.
Yeah, if a game has side quests that were actually made by someone who cares, and it's not just filling space, of course. But I don't think all these completionists... Come on. I mean, I say it in the game. I make fun of that in the game. There's a whole line about the speedrunners. It's like, you're making available issue time. Having a race with nobody.
Yeah, if a game has side quests that were actually made by someone who cares, and it's not just filling space, of course. But I don't think all these completionists... Come on. I mean, I say it in the game. I make fun of that in the game. There's a whole line about the speedrunners. It's like, you're making available issue time. Having a race with nobody.
I'm taking a stab at the idea of just like, what are you doing?
I'm taking a stab at the idea of just like, what are you doing?
I'm taking a stab at the idea of just like, what are you doing?
Ocarina of Time. That's the right answer. Hands down. Fight me. Fight me.
Ocarina of Time. That's the right answer. Hands down. Fight me. Fight me.
Ocarina of Time. That's the right answer. Hands down. Fight me. Fight me.
that's um it's nostalgia but at the same time just how it works mechanically in the game it's just it's it's how interweaved the soundtrack is with the game it is the identity of the game the musical instrument is the game so what i think a lot of indie game developers maybe that's where they're faulting is that so like music is just kind of this last thing that i'm gonna throw on it and
that's um it's nostalgia but at the same time just how it works mechanically in the game it's just it's it's how interweaved the soundtrack is with the game it is the identity of the game the musical instrument is the game so what i think a lot of indie game developers maybe that's where they're faulting is that so like music is just kind of this last thing that i'm gonna throw on it and
that's um it's nostalgia but at the same time just how it works mechanically in the game it's just it's it's how interweaved the soundtrack is with the game it is the identity of the game the musical instrument is the game so what i think a lot of indie game developers maybe that's where they're faulting is that so like music is just kind of this last thing that i'm gonna throw on it and
It's going to be something I just hire someone, a contract, make me some music. And it's like, no, like these, the levels and the games, like I changed my levels for the music and I changed my music for the game. It's like this, the enmeshment of these two things. It's, you are making one thing at the end of the day.
It's going to be something I just hire someone, a contract, make me some music. And it's like, no, like these, the levels and the games, like I changed my levels for the music and I changed my music for the game. It's like this, the enmeshment of these two things. It's, you are making one thing at the end of the day.
It's going to be something I just hire someone, a contract, make me some music. And it's like, no, like these, the levels and the games, like I changed my levels for the music and I changed my music for the game. It's like this, the enmeshment of these two things. It's, you are making one thing at the end of the day.
that's my perspective on everything is like I'm making one thing and all of these all of these things the music the art the soundtrack the dialogue it's all in support of a central vision
that's my perspective on everything is like I'm making one thing and all of these all of these things the music the art the soundtrack the dialogue it's all in support of a central vision