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Dr. Anthony Bean

👤 Person
456 total appearances

Appearances Over Time

Podcast Appearances

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

So this is an interesting thing, and I'll relate it to like our DSM is our Bible for diagnosing. Can you state what DSM stands for? Diagnostic Statistic Manual. Thank you. And so when we go and look at that, it says what we call prevalence rates, which is how often do these things actually come up.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

So this is an interesting thing, and I'll relate it to like our DSM is our Bible for diagnosing. Can you state what DSM stands for? Diagnostic Statistic Manual. Thank you. And so when we go and look at that, it says what we call prevalence rates, which is how often do these things actually come up.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

So the highest prevalence rates are depression and anxiety, and they basically do an estimation, and I'm using air quotes here, estimation of how much the population actually has these diagnoses. And those things, every time they come out with a new one, range anywhere from 4% to 7% of the population for anxiety and depression.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

So the highest prevalence rates are depression and anxiety, and they basically do an estimation, and I'm using air quotes here, estimation of how much the population actually has these diagnoses. And those things, every time they come out with a new one, range anywhere from 4% to 7% of the population for anxiety and depression.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

So the highest prevalence rates are depression and anxiety, and they basically do an estimation, and I'm using air quotes here, estimation of how much the population actually has these diagnoses. And those things, every time they come out with a new one, range anywhere from 4% to 7% of the population for anxiety and depression.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

Correct, broadly on that one. What I would probably say is I see a lot of people, and a lot of my people are geeks, nerds, stuff like that. They come to me because I understand their culture. I understand what they're wanting, and we can do all that stuff.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

Correct, broadly on that one. What I would probably say is I see a lot of people, and a lot of my people are geeks, nerds, stuff like that. They come to me because I understand their culture. I understand what they're wanting, and we can do all that stuff.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

Correct, broadly on that one. What I would probably say is I see a lot of people, and a lot of my people are geeks, nerds, stuff like that. They come to me because I understand their culture. I understand what they're wanting, and we can do all that stuff.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

When we look at that and what we call only focusing on one aspect of it, they're using it usually as a way of coping with the world, with something that's happening, with their own lifestyles. So is it prevalent? Yes. Is it only in that area? No, is what I would say. I would say it's also out other places, but other people use different coping mechanisms. Some people would work.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

When we look at that and what we call only focusing on one aspect of it, they're using it usually as a way of coping with the world, with something that's happening, with their own lifestyles. So is it prevalent? Yes. Is it only in that area? No, is what I would say. I would say it's also out other places, but other people use different coping mechanisms. Some people would work.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

When we look at that and what we call only focusing on one aspect of it, they're using it usually as a way of coping with the world, with something that's happening, with their own lifestyles. So is it prevalent? Yes. Is it only in that area? No, is what I would say. I would say it's also out other places, but other people use different coping mechanisms. Some people would work.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

I know a guy who just builds things and then donates them to charity because he needs something to do with his hands when he gets anxious.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

I know a guy who just builds things and then donates them to charity because he needs something to do with his hands when he gets anxious.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

I know a guy who just builds things and then donates them to charity because he needs something to do with his hands when he gets anxious.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

So they go, people will go through whatever's most comfortable for them, whatever's helped them in the past, whatever's going to help them go for the future. And that's, is it gaming? Is it some of the other activity? It could be a lot of things. I play soccer myself, and I love the game. I coach soccer. I do a lot of other things outside of just nerd and gaming type stuff. But

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

So they go, people will go through whatever's most comfortable for them, whatever's helped them in the past, whatever's going to help them go for the future. And that's, is it gaming? Is it some of the other activity? It could be a lot of things. I play soccer myself, and I love the game. I coach soccer. I do a lot of other things outside of just nerd and gaming type stuff. But

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

So they go, people will go through whatever's most comfortable for them, whatever's helped them in the past, whatever's going to help them go for the future. And that's, is it gaming? Is it some of the other activity? It could be a lot of things. I play soccer myself, and I love the game. I coach soccer. I do a lot of other things outside of just nerd and gaming type stuff. But

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

I think it's also dependent upon what the person wants to do, how they use the stuff in the past and what works. There's some people out there that are like, I don't really care for video gaming, but I love anime. And so they'll go watch anime instead.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

I think it's also dependent upon what the person wants to do, how they use the stuff in the past and what works. There's some people out there that are like, I don't really care for video gaming, but I love anime. And so they'll go watch anime instead.

Video Gamers Podcast
Mental Health and Gaming w/guest Dr. Bean of Geek Therapeutics - Gaming Podcast

I think it's also dependent upon what the person wants to do, how they use the stuff in the past and what works. There's some people out there that are like, I don't really care for video gaming, but I love anime. And so they'll go watch anime instead.