Dr. James Lindsay
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Podcast Appearances
In fact, I think religious axioms are game rules. I think that's the right way to think about it. But it could be political, right? So communism, a pseudo-religion, has game rules, axioms that you have to accept. And so does conservatism. These are games that can integrate a large number of people. Okay, so that's a slightly different function, right? Because now...
In fact, I think religious axioms are game rules. I think that's the right way to think about it. But it could be political, right? So communism, a pseudo-religion, has game rules, axioms that you have to accept. And so does conservatism. These are games that can integrate a large number of people. Okay, so that's a slightly different function, right? Because now...
It's like if you and I decide to play basketball, we're going to produce a hierarchy within that set of rules, right? Whatever set of rules you lay out, people are going to be differentially able at implementing.
It's like if you and I decide to play basketball, we're going to produce a hierarchy within that set of rules, right? Whatever set of rules you lay out, people are going to be differentially able at implementing.
It's like if you and I decide to play basketball, we're going to produce a hierarchy within that set of rules, right? Whatever set of rules you lay out, people are going to be differentially able at implementing.
Right? Any set of rules.
Right? Any set of rules.
Right? Any set of rules.
So, for example, if you were in a gym and you had schoolchildren roll and you had a competition, you'd get a hierarchy of rules. rolling speed and then the top rollers would be the high status people within that game. You can organize systems of knowledge so that they're ground rules for a game and then you produce a hierarchy. Now, hierarchical position has value.
So, for example, if you were in a gym and you had schoolchildren roll and you had a competition, you'd get a hierarchy of rules. rolling speed and then the top rollers would be the high status people within that game. You can organize systems of knowledge so that they're ground rules for a game and then you produce a hierarchy. Now, hierarchical position has value.
So, for example, if you were in a gym and you had schoolchildren roll and you had a competition, you'd get a hierarchy of rules. rolling speed and then the top rollers would be the high status people within that game. You can organize systems of knowledge so that they're ground rules for a game and then you produce a hierarchy. Now, hierarchical position has value.
So the higher you are in a social hierarchy, the more positive emotion you feel and the less negative emotion and the less likely you are to perish.
So the higher you are in a social hierarchy, the more positive emotion you feel and the less negative emotion and the less likely you are to perish.
So the higher you are in a social hierarchy, the more positive emotion you feel and the less negative emotion and the less likely you are to perish.
Partly because you have social capital and social support. So people will compete for... status within the confines of any given hierarchical game. That's a whole different function than representation of the world. Now, maybe you'd hope that your game represents the world too, which I suppose that would be something like competition in a scientific lab? Right, because- Yeah, something like that.
Partly because you have social capital and social support. So people will compete for... status within the confines of any given hierarchical game. That's a whole different function than representation of the world. Now, maybe you'd hope that your game represents the world too, which I suppose that would be something like competition in a scientific lab? Right, because- Yeah, something like that.
Partly because you have social capital and social support. So people will compete for... status within the confines of any given hierarchical game. That's a whole different function than representation of the world. Now, maybe you'd hope that your game represents the world too, which I suppose that would be something like competition in a scientific lab? Right, because- Yeah, something like that.
Something like that. Or yeah, competition within a game that's actually productive and self-sustaining. Yeah. Right, and the axioms of Western culture seem to be a game like that.
Something like that. Or yeah, competition within a game that's actually productive and self-sustaining. Yeah. Right, and the axioms of Western culture seem to be a game like that.
Something like that. Or yeah, competition within a game that's actually productive and self-sustaining. Yeah. Right, and the axioms of Western culture seem to be a game like that.