Evan Ratliff
👤 SpeakerAppearances Over Time
Podcast Appearances
So that's the rotational molding.
Legend of Zelda was really big, too.
Yeah, and it was certainly not the first open-world game, and I think there's not a solid agreement on what that was.
You don't have seams, but you lose fine detail.
With injection molding, you can get the detail, but you can see the seams of where the two sides of the mold came together.
I guess, but man, I mean, how bad could that detail have been?
There are some arguments for the great Atari game Adventure that was the first open-world game I played.
Because when you look at those early Star Wars figures, I mean, the detail was not great.
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Oh, really?
Where your avatar was a square.
No.
Like, had I been Mark Hamill, I would have been like, this is what you think my face looks like?
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Yeah.
Okay.
But it was so much fun because you could go anywhere for the first time.
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Yeah, like, I mean, they've gotten way better.
It was really different and new.