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Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

And this, you know, it depends on the action figure.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

There are all different kinds that have varying levels of movement.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

And depending on what you're going to end up with is really going to inform the process.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

but let's say you're Thor and you want to move your arms, move those big pipes a little bit.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

They may choose to sculpt the arms separately or maybe the legs separately.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

But if you did the up, up, down, down, left, right, left, right, B, A, start with Contra, if you did it at the intro screen right before the game started, you would get 30 extra lives, which you could use to great effect.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

They almost always do the head separately because it's got all this fine detail and you just want to work on that by itself.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

Right, and when you're messing with the head, your wrist is like going into the chest that you just finished and you're like, why do I always do this and I have to start over?

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

Oh, that's great.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

They ended up—it's a staggering number still, considering that they were kept sort of a heavy hand on the amount of games being produced.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

Pretty much.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

So they're working with this torso, perhaps, only.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

But they ended up with close to 700 games for the original NES.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

Put him aside.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

Work on the arms, work on the hands, work on the head.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

And eventually, once you've got this head and face like you want it, you're gonna attach that back on, build a neck, and build some hair.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

And I think in 95 is when they launched the 16-bit.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

No, no, no.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

Super Nintendo was 91.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

And if it's one that's completely plastic, you're gonna do the clothes and everything and the suit.