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Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

And I think my theory is that they're laid out in a certain way that they appeal to one type of person and then the other one appeals to a different type of person.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

Joe if they were injection molds,

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

If you look at their body from the side, it's in two pieces and sometimes you can see a little seam on their head or on their arm or something.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

So if you are a Publix person and you go into a Kroger, it feels weird and out of place and reality is just slightly askew.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

Or probably not on their arm because those were separate.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

Yeah.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

That's how Legend of Zelda made me feel.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

So I never got into it.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

Yeah, sometimes you could see the seam where the two halves were pressed together.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

But I know some people have essentially dedicated their lives to that game.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

They wanted that smooth look for the rotational molding that that provides, but I guess the detail is the tradeoff.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

Beyond playing it, probably dress up as Link, the main character, have all sorts of toys and stuff like that.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

So that's the rotational molding.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

Legend of Zelda was really big, too.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

Yeah, and it was certainly not the first open-world game, and I think there's not a solid agreement on what that was.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

You don't have seams, but you lose fine detail.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

With injection molding, you can get the detail, but you can see the seams of where the two sides of the mold came together.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

I guess, but man, I mean, how bad could that detail have been?

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

There are some arguments for the great Atari game Adventure that was the first open-world game I played.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

Because when you look at those early Star Wars figures, I mean, the detail was not great.