Evan Ratliff
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Appearances Over Time
Podcast Appearances
And I think my theory is that they're laid out in a certain way that they appeal to one type of person and then the other one appeals to a different type of person.
Joe if they were injection molds,
If you look at their body from the side, it's in two pieces and sometimes you can see a little seam on their head or on their arm or something.
So if you are a Publix person and you go into a Kroger, it feels weird and out of place and reality is just slightly askew.
Or probably not on their arm because those were separate.
Yeah.
That's how Legend of Zelda made me feel.
So I never got into it.
Yeah, sometimes you could see the seam where the two halves were pressed together.
But I know some people have essentially dedicated their lives to that game.
They wanted that smooth look for the rotational molding that that provides, but I guess the detail is the tradeoff.
Beyond playing it, probably dress up as Link, the main character, have all sorts of toys and stuff like that.
So that's the rotational molding.
Legend of Zelda was really big, too.
Yeah, and it was certainly not the first open-world game, and I think there's not a solid agreement on what that was.
You don't have seams, but you lose fine detail.
With injection molding, you can get the detail, but you can see the seams of where the two sides of the mold came together.
I guess, but man, I mean, how bad could that detail have been?
There are some arguments for the great Atari game Adventure that was the first open-world game I played.
Because when you look at those early Star Wars figures, I mean, the detail was not great.