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Appearances Over Time

Podcast Appearances

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

And this company called Mego decided in, I think, 1971 or 1972, that a pretty good place to start would be releasing a line of action figures that were based on superheroes.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

Like, it was—that's really impressive.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

And it was really slick-looking, too, like really futuristic-looking.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

But also, yes, they put enough computer peripherals in it that it didn't look like a video game system, right?

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

And they released a line of superheroes called the World's Greatest Superheroes Action Figures in, I think, 1972.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

Yeah.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

So they took it to CES, the January version, and I think—

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

even back then was in Vegas.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

But sorry, it's the Consumer Electronics Show, right?

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

And it was a pretty big hit, like, right off the bat.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

Yeah, and what they did was they were super smart and kind of had a lot of vision and said, I think where it's at is not necessarily creating characters from whole cloth that kids don't know of, but licensing very famous characters and selling them.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

Yeah, I've never been to that, have you?

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

No, huh?

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

Strickland has great stories from it, though.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

Yeah, he does every year, I think.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

I think so.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

But at CES in January of 1985, they're like, here you go, everybody.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

Here's the future, the advanced video system.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

And no one cared at all about it.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

So they got a hold of licenses for Spider-Man and the Hulk and Batman and Wonder Woman and Iron Man and Captain America and