Evan Ratliff
👤 SpeakerAppearances Over Time
Podcast Appearances
I mean, it functioned as it should, but like I said, it's super, super slow.
yeah yeah um they kind of uh they kind of yeah action figures were cool and gi joe had really started something but migo um yeah they they just they established it forever permanently and they also showed other companies too like hey man go get yourself a license and stick to it like get creative like with the star trek license that they had
They only ended up having a couple of games where you could use the robot.
And it was just sort of a sneaky way to get these consoles in the door because it was all part of the same system.
And that's how it worked.
They managed to get the little Trojan horse robot through the door.
And thanks to a guy named Lance Barr, he helped design a lot of this stuff.
Clearly, the toy designers had actually watched Star Trek episodes because one of the play sets was from one of the sets from an episode of Star Trek, the Apple episode.
He designed the Zapper ray gun, which we'll talk a little bit more about in a sec.
But he designed it as a front-loading system, which made sort of people think of VCRs.
It was also a very – they call it a zero-force solution.
So there wasn't a lot of wear on the cartridges, and it just worked really well.
Like, you don't necessarily see that, or you didn't see that before with action figures.
It was more like, hey, you know this guy, just buy him.
Plus, it looked, like you said, it looked like a VCR.
This is like, you're into Star Trek and so are we.
Those were wildly popular at the time.
And I don't think we said, Chuck, so that January CES was just a complete, like, catastrophe for Nintendo.
And here is some awesome play sets based on your love of Star Trek.
So Migo definitely broke the mold in that sense as well.