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4961 total appearances

Appearances Over Time

Podcast Appearances

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

I mean, it functioned as it should, but like I said, it's super, super slow.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

yeah yeah um they kind of uh they kind of yeah action figures were cool and gi joe had really started something but migo um yeah they they just they established it forever permanently and they also showed other companies too like hey man go get yourself a license and stick to it like get creative like with the star trek license that they had

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

They only ended up having a couple of games where you could use the robot.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

And it was just sort of a sneaky way to get these consoles in the door because it was all part of the same system.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

And that's how it worked.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

They managed to get the little Trojan horse robot through the door.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

And thanks to a guy named Lance Barr, he helped design a lot of this stuff.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

Clearly, the toy designers had actually watched Star Trek episodes because one of the play sets was from one of the sets from an episode of Star Trek, the Apple episode.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

He designed the Zapper ray gun, which we'll talk a little bit more about in a sec.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

But he designed it as a front-loading system, which made sort of people think of VCRs.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

It was also a very – they call it a zero-force solution.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

So there wasn't a lot of wear on the cartridges, and it just worked really well.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

Like, you don't necessarily see that, or you didn't see that before with action figures.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

It was more like, hey, you know this guy, just buy him.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

Plus, it looked, like you said, it looked like a VCR.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

This is like, you're into Star Trek and so are we.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

Those were wildly popular at the time.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: How the Nintendo Entertainment System Changed Gaming Forever

And I don't think we said, Chuck, so that January CES was just a complete, like, catastrophe for Nintendo.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

And here is some awesome play sets based on your love of Star Trek.

Stuff You Should Know
SYSK's 12 Days of Christmas… Toys: A Partial History of Action Figures

So Migo definitely broke the mold in that sense as well.