Grant
๐ค SpeakerAppearances Over Time
Podcast Appearances
I'm just going to test how well it does it.
In a separate tab, I am also going to use the prompt we used last time to test CatDoom.
And I'm going to share this tab.
So this is the prompt here where we put our objective neatly formatted.
Then we put the game design requirements and the mechanics.
So we gave it a lot more specifics.
even down to the visual style, the audio, the rendering.
Probably don't need to give it that level of information.
It'd probably be able to do it without this.
The controls, the performance, and I think that's level structure and success criteria.
So I'm going to spin up both of these at the same time.
And just for a reminder of how this last one performed,
This was our last version of Cat Doom.
And this was with Gemini 3 Pro.
And I'm going to go ahead and play it here.
I remember it's very dark.
I remember this about it.
And it's hard to see.
But it does work.
So for example, there's kind of some scary cats in here.