Greg Miller
👤 SpeakerAppearances Over Time
Podcast Appearances
Zurück zu dem Thema. Ich dachte, das wäre ein seltsamer Schritt. Und ich dachte, das wären seltsame Entscheidungen. Also ist es nicht so, dass ich mir das anschaue und denke, ich denke, EA ist der größte, wir sind von Profit-Margin-Firmen gefördert, richtig?
Zurück zu dem Thema. Ich dachte, das wäre ein seltsamer Schritt. Und ich dachte, das wären seltsame Entscheidungen. Also ist es nicht so, dass ich mir das anschaue und denke, ich denke, EA ist der größte, wir sind von Profit-Margin-Firmen gefördert, richtig?
Natürlich. Natürlich. Weißt du, was ich meine? Und wiederum, das ist die Konversation, die wir so viele Tage auf diesem Show über Skate hatten. Nicht alle von uns, aber viele unserer Skate-Fans. Ist das freies Spielen schrecklich? Ist das das? Nein. None of that scares me as much as I don't believe in EA believing in it. Period. That's the thing.
Natürlich. Natürlich. Weißt du, was ich meine? Und wiederum, das ist die Konversation, die wir so viele Tage auf diesem Show über Skate hatten. Nicht alle von uns, aber viele unserer Skate-Fans. Ist das freies Spielen schrecklich? Ist das das? Nein. None of that scares me as much as I don't believe in EA believing in it. Period. That's the thing.
The way EA operates, I'll be surprised if Skate gets out of early access slash alpha, beta, whatever they're calling it when they keep talking about doing it this year. Where it's like, They're gonna do that. It's gonna be similar, I would imagine, to some degree, and this is a stretch, but stick with me, to what we saw this week with Battle Aces, right?
The way EA operates, I'll be surprised if Skate gets out of early access slash alpha, beta, whatever they're calling it when they keep talking about doing it this year. Where it's like, They're gonna do that. It's gonna be similar, I would imagine, to some degree, and this is a stretch, but stick with me, to what we saw this week with Battle Aces, right?
Where it's like Battle Aces did its whole beta stuff, and then the people at the top are like, this just ain't bringing in enough. Cut it. Don't do it. We're not committed. And I would imagine, if Skates... Early Access, Multiplayer, whatever, doesn't spike the numbers and go humongous. I imagine EA will be like, no, this isn't worth it. We're not committing to these things.
Where it's like Battle Aces did its whole beta stuff, and then the people at the top are like, this just ain't bringing in enough. Cut it. Don't do it. We're not committed. And I would imagine, if Skates... Early Access, Multiplayer, whatever, doesn't spike the numbers and go humongous. I imagine EA will be like, no, this isn't worth it. We're not committing to these things.
Because again, we're now talking about an EA that seems like they were making decisions when the good times were rolling and they weren't worried about it. Now clearly, the suits at the top are worried about being financially solvent, so they're moving people off of taking risks. And that's why, again, yeah, Iron Man, I don't think you see. So then you get this question again of Marvel Games.
Because again, we're now talking about an EA that seems like they were making decisions when the good times were rolling and they weren't worried about it. Now clearly, the suits at the top are worried about being financially solvent, so they're moving people off of taking risks. And that's why, again, yeah, Iron Man, I don't think you see. So then you get this question again of Marvel Games.
Somebody, somebody I shouldn't say, a team, a brand that I think for years I've championed of like, man, I really like what they're doing. They don't always hit, they don't always succeed, but I like the idea that they take the Marvel IP and go to talented creators and do stuff. And you look at this and you're like, you just wasted how many fucking years with EA and
Somebody, somebody I shouldn't say, a team, a brand that I think for years I've championed of like, man, I really like what they're doing. They don't always hit, they don't always succeed, but I like the idea that they take the Marvel IP and go to talented creators and do stuff. And you look at this and you're like, you just wasted how many fucking years with EA and
Everyone would have told you if you would have asked them beforehand, are they really the people to get into bed with on this one? And you did, and now this Black Panther game is nowhere to be found and probably won't ever happen, right? Same thing, and I mean like... Well, not like legit. Oh, yeah, but there's even the other one, right?
Everyone would have told you if you would have asked them beforehand, are they really the people to get into bed with on this one? And you did, and now this Black Panther game is nowhere to be found and probably won't ever happen, right? Same thing, and I mean like... Well, not like legit. Oh, yeah, but there's even the other one, right?
The Black Panther IP of getting... Yeah, God only knows what's happening. At least that one we heard this year, the Amy Hennig Skydance. At least that one got delayed. It got delayed.
The Black Panther IP of getting... Yeah, God only knows what's happening. At least that one we heard this year, the Amy Hennig Skydance. At least that one got delayed. It got delayed.
Weil Square Enix generell gesagt hat, nein, nein, das war uns nicht wert.
Weil Square Enix generell gesagt hat, nein, nein, das war uns nicht wert.
Bad Slash. I had conversations that dice that did not make me confident I was going to see this game.
Bad Slash. I had conversations that dice that did not make me confident I was going to see this game.