Greg Miller
π€ SpeakerAppearances Over Time
Podcast Appearances
But not a video game.
So I totally get, like, leaving, and then you find a thing, but then they want a thing, so then you do.
And suddenly you look back, like, oh, this isn't really the vision, but at least we're employed, and at least we're doing this thing, blah, blah.
But then we get here, and it's like, what was it all for?
What was the one we just did?
I'm serious.
Whatever.
The one was just the indirect.
That looks like not great on the switch, but we went and looked at the, the, the steam page for it.
And you're like, Dave, that whatever dead shot rogue, someone in the chat, help me.
Like I look at that.
I go there, but it's also the idea of like, as a developer, right.
Again, I'm not a developer.
I'm speaking out of my ass to some degree.
I understand.
It's what I was talking about.
We make carburetors here.
Don't try to make a fucking window.
But if I was like, I'm so fed up with my job and I'm going to leave, I better leave and I'm going to make a first person shooter.
I better leave and know what that market wants and what that audience wants and what will separate us.