Greg Miller
๐ค SpeakerAppearances Over Time
Podcast Appearances
Or if you choose another arm, it will put a bomb in the ground and set off like a little proximity mine or whatever. There's a lot of different gadgetry you have on your left sort of, or here's a little rocket boost. So cool. Oh man. Um, and the one that I really, really dug is the one that's equipped right now. It's called Icarus and it's,
Or if you choose another arm, it will put a bomb in the ground and set off like a little proximity mine or whatever. There's a lot of different gadgetry you have on your left sort of, or here's a little rocket boost. So cool. Oh man. Um, and the one that I really, really dug is the one that's equipped right now. It's called Icarus and it's,
It shoots blades that just kind of... Like, they shoot out of the arm, and they just rotate in a singular spot, and they do a buttload of damage to enemies, and it sounds great, and the feedback is fantastic. Yeah, the boss fights were really super cool, super engaging. I got to the end of the second one right as I ran out of time.
It shoots blades that just kind of... Like, they shoot out of the arm, and they just rotate in a singular spot, and they do a buttload of damage to enemies, and it sounds great, and the feedback is fantastic. Yeah, the boss fights were really super cool, super engaging. I got to the end of the second one right as I ran out of time.
I didn't get to see the third boss, but I was like, bless, fight the third boss first because I didn't get to it. And I probably should have... The smarter way to do it was like, no, all the smarter players are like, let's drop down to difficulty one or two just to see all of them, you know what I mean?
I didn't get to see the third boss, but I was like, bless, fight the third boss first because I didn't get to it. And I probably should have... The smarter way to do it was like, no, all the smarter players are like, let's drop down to difficulty one or two just to see all of them, you know what I mean?
Yeah. Oh, the kangaroos. Well, it made me laugh a lot thinking about Blessings. Yeah, Death Stranding. Death Stranding preview about killing kangaroos because you go into the kangaroo section, you just have these dudes that are just punching your fucking head. Yeah, it was crazy. Yeah, like here they are. Here they are. Like, they get aggressive. They roll at you. They punch the shit out of you.
Yeah. Oh, the kangaroos. Well, it made me laugh a lot thinking about Blessings. Yeah, Death Stranding. Death Stranding preview about killing kangaroos because you go into the kangaroo section, you just have these dudes that are just punching your fucking head. Yeah, it was crazy. Yeah, like here they are. Here they are. Like, they get aggressive. They roll at you. They punch the shit out of you.
But, yeah, the parries feel fantastic. I'm so glad that I had just restarted a second playthrough for Liza P to kind of get that rhythm going, and I felt a lot better because of it. But...
But, yeah, the parries feel fantastic. I'm so glad that I had just restarted a second playthrough for Liza P to kind of get that rhythm going, and I felt a lot better because of it. But...
it's just it still shows why they are the gold standard for if you want to make a from soft style game but still put your own flavor on it they are still the best to have done it and i think they're still the best doing it this dlc looks to be shaping up to be really really awesome and i have it on my fantasy critic so nice hopefully at 85 okay that's what i'm hoping for
it's just it still shows why they are the gold standard for if you want to make a from soft style game but still put your own flavor on it they are still the best to have done it and i think they're still the best doing it this dlc looks to be shaping up to be really really awesome and i have it on my fantasy critic so nice hopefully at 85 okay that's what i'm hoping for
Feels just as good. A lot of that depends on the weapons that you're using, but they also introduced a brand new bow and arrow, which is pretty awesome. Reminds me of getting this new bow and arrow class in Elden Ring Night Rain when they showed out that trailer a couple weeks ago where... bow and arrows rarely feel good in, in from software games.
Feels just as good. A lot of that depends on the weapons that you're using, but they also introduced a brand new bow and arrow, which is pretty awesome. Reminds me of getting this new bow and arrow class in Elden Ring Night Rain when they showed out that trailer a couple weeks ago where... bow and arrows rarely feel good in, in from software games.
And then seeing this trailer first drop with, uh, the lives of P, um, overture DLC and seeing him use an arrow. It's like, Ooh, was that just a cut scene? Or is that something that you, we can equip and you can equip a little bow, um, Different cool weapon arts where, you know, if you charge up your full power, then it does an even stronger thing.
And then seeing this trailer first drop with, uh, the lives of P, um, overture DLC and seeing him use an arrow. It's like, Ooh, was that just a cut scene? Or is that something that you, we can equip and you can equip a little bow, um, Different cool weapon arts where, you know, if you charge up your full power, then it does an even stronger thing.
It'll shoot three bows or three arrows at that moment. Really, really fun. Still awesome. They have a weapon called the Pale Knight Weapon, Tim. Very Final Fantasy. It's a bolt gun. Yeah, it's a gun blade, yeah. The Gunblade was so freaking cool. It had everything you would want when it comes to slash, slash, boom, shoot. Really, really great movement. Awesome enemy types. Awesome level design.
It'll shoot three bows or three arrows at that moment. Really, really fun. Still awesome. They have a weapon called the Pale Knight Weapon, Tim. Very Final Fantasy. It's a bolt gun. Yeah, it's a gun blade, yeah. The Gunblade was so freaking cool. It had everything you would want when it comes to slash, slash, boom, shoot. Really, really great movement. Awesome enemy types. Awesome level design.
Still, all the trappings that you would hope to get from a software-like game where you travel for...
Still, all the trappings that you would hope to get from a software-like game where you travel for...