Jane
๐ค SpeakerAppearances Over Time
Podcast Appearances
There's a lot of big, steamy piles of poop that have made a lot of money out there.
There's a lot of big, steamy piles of poop that have made a lot of money out there.
There's a lot of big, steamy piles of poop that have made a lot of money out there.
purest form of a game it's the dream straight from the mind of a developer completely unfiltered as long as it's you know legal you know what's interesting ace i i'm curious about your feedback on this i feel are you familiar with a24 movies that yes yes okay
purest form of a game it's the dream straight from the mind of a developer completely unfiltered as long as it's you know legal you know what's interesting ace i i'm curious about your feedback on this i feel are you familiar with a24 movies that yes yes okay
purest form of a game it's the dream straight from the mind of a developer completely unfiltered as long as it's you know legal you know what's interesting ace i i'm curious about your feedback on this i feel are you familiar with a24 movies that yes yes okay
So they ended up rising to prominence and they're releasing a lot of movies now because the AAA movie titles have lost so much money over time. Like they've become stale and sort of repetitive and A24 started investing in these more like esoteric titles that have done really well on smaller budgets. And now a lot of titles, a lot of bigger movie companies are sort of following suit.
So they ended up rising to prominence and they're releasing a lot of movies now because the AAA movie titles have lost so much money over time. Like they've become stale and sort of repetitive and A24 started investing in these more like esoteric titles that have done really well on smaller budgets. And now a lot of titles, a lot of bigger movie companies are sort of following suit.
So they ended up rising to prominence and they're releasing a lot of movies now because the AAA movie titles have lost so much money over time. Like they've become stale and sort of repetitive and A24 started investing in these more like esoteric titles that have done really well on smaller budgets. And now a lot of titles, a lot of bigger movie companies are sort of following suit.
I think personally... I believe so.
I think personally... I believe so.
I think personally... I believe so.
Is the serpent eating its own tail? Exactly. That's the Batman thing. You either die a hero or you live long enough to become the villain. Oh, no.
Is the serpent eating its own tail? Exactly. That's the Batman thing. You either die a hero or you live long enough to become the villain. Oh, no.
Is the serpent eating its own tail? Exactly. That's the Batman thing. You either die a hero or you live long enough to become the villain. Oh, no.
Uh, so my number five, this is a hard list to you, man. I mean, I knew this would be hard for you. I was hoping there, there are so many, there's so many great, smaller, impactful games that could have easily been on this top five, but right out of the gates, one that sticks out to me was the first tales of iron. We had a chance to, uh, meet Jack. Who's one of the developers odd bug.
Uh, so my number five, this is a hard list to you, man. I mean, I knew this would be hard for you. I was hoping there, there are so many, there's so many great, smaller, impactful games that could have easily been on this top five, but right out of the gates, one that sticks out to me was the first tales of iron. We had a chance to, uh, meet Jack. Who's one of the developers odd bug.
Uh, so my number five, this is a hard list to you, man. I mean, I knew this would be hard for you. I was hoping there, there are so many, there's so many great, smaller, impactful games that could have easily been on this top five, but right out of the gates, one that sticks out to me was the first tales of iron. We had a chance to, uh, meet Jack. Who's one of the developers odd bug.
Such an awesome guy. Such a great interview. And such a great game. And the art style, the sort of Souls-like mechanics on a 2D, you know, really unique 2D aesthetic in that game. That game just really knocked it out of the park. The narrative was great. The kind of medieval rats and the thick black... Everything about it just really clicked with me, man.
Such an awesome guy. Such a great interview. And such a great game. And the art style, the sort of Souls-like mechanics on a 2D, you know, really unique 2D aesthetic in that game. That game just really knocked it out of the park. The narrative was great. The kind of medieval rats and the thick black... Everything about it just really clicked with me, man.