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Jason Schreier

👤 Speaker
4477 total appearances
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Appearances Over Time

Podcast Appearances

Bloomberg Tech
AI Backstop Debate, Musk’s $1 Trillion Pay Package

And again, I think that people tend to underestimate how difficult it is to make games, especially a game as big and ambitioned and technologically impressive as this one.

Bloomberg Tech
AI Backstop Debate, Musk’s $1 Trillion Pay Package

I mean, we've seen the trailers.

Bloomberg Tech
AI Backstop Debate, Musk’s $1 Trillion Pay Package

We've seen what it looks like.

Bloomberg Tech
AI Backstop Debate, Musk’s $1 Trillion Pay Package

It looks more realistic than any game we've ever seen.

Bloomberg Tech
AI Backstop Debate, Musk’s $1 Trillion Pay Package

It's going to have a huge open world.

Bloomberg Tech
AI Backstop Debate, Musk’s $1 Trillion Pay Package

The people at Rockstar are still working on it, still making new stuff for it, still building this world and fixing bugs.

Bloomberg Tech
AI Backstop Debate, Musk’s $1 Trillion Pay Package

And Ed, you know well that games like Cyberpunk have come out in recent years and needed more time in the oven and came out too early, and that is just disastrous for the companies involved.

Bloomberg Tech
AI Backstop Debate, Musk’s $1 Trillion Pay Package

And I'm Nathan Hager.

Bloomberg Tech
AI Backstop Debate, Musk’s $1 Trillion Pay Package

Each morning, we're up early putting together the latest episode of Bloomberg Daybreak U.S.

The Instance: World of Warcraft Podcast
The Jason Schreier Interview: Games, Blizzard, and The Industry

It is a weird thing. Yeah, I mean, I'm proud of it and proud of the work and proud of all of the people over the years who have spoken to me and told their stories and trusted me. I'm proud that I've been able to earn that trust. And yeah, I mean, I certainly don't have any complaints about it. It helps me do my job a little bit better and helps me tell people's stories better.

The Instance: World of Warcraft Podcast
The Jason Schreier Interview: Games, Blizzard, and The Industry

It is a weird thing. Yeah, I mean, I'm proud of it and proud of the work and proud of all of the people over the years who have spoken to me and told their stories and trusted me. I'm proud that I've been able to earn that trust. And yeah, I mean, I certainly don't have any complaints about it. It helps me do my job a little bit better and helps me tell people's stories better.

The Instance: World of Warcraft Podcast
The Jason Schreier Interview: Games, Blizzard, and The Industry

which gets more information out there and gets more people educated on the realities of the video game industry. So that, to me, seems like a win. If I can kind of leverage that quote-unquote fame or notoriety into telling more stories, that is a win for me.

The Instance: World of Warcraft Podcast
The Jason Schreier Interview: Games, Blizzard, and The Industry

which gets more information out there and gets more people educated on the realities of the video game industry. So that, to me, seems like a win. If I can kind of leverage that quote-unquote fame or notoriety into telling more stories, that is a win for me.

The Instance: World of Warcraft Podcast
The Jason Schreier Interview: Games, Blizzard, and The Industry

Yeah, I'll try to give the abridged version of my life story here, which is that I had always wanted to be a writer. And I discovered journalism in high school, joined my high school paper, kind of fell in love with it then, and then did some writing for my college paper as well.

The Instance: World of Warcraft Podcast
The Jason Schreier Interview: Games, Blizzard, and The Industry

Yeah, I'll try to give the abridged version of my life story here, which is that I had always wanted to be a writer. And I discovered journalism in high school, joined my high school paper, kind of fell in love with it then, and then did some writing for my college paper as well.

The Instance: World of Warcraft Podcast
The Jason Schreier Interview: Games, Blizzard, and The Industry

And then after school, when I graduated, I was trying to figure out what I wanted to do with myself and wound up doing some kind of freelance reporting and wound up doing local journalism for this outlet that was covering nearby my hometown where I grew up because I moved back with my parents for a little bit after I graduated college. And I'll never forget this.

The Instance: World of Warcraft Podcast
The Jason Schreier Interview: Games, Blizzard, and The Industry

And then after school, when I graduated, I was trying to figure out what I wanted to do with myself and wound up doing some kind of freelance reporting and wound up doing local journalism for this outlet that was covering nearby my hometown where I grew up because I moved back with my parents for a little bit after I graduated college. And I'll never forget this.

The Instance: World of Warcraft Podcast
The Jason Schreier Interview: Games, Blizzard, and The Industry

I was sitting in this room, in this big town hall sort of room, covering this zoning board meeting. And a bunch of old dudes were sitting on stage arguing over whether a fence is allowed to be 25 feet or 30 feet. And I was just like, I cannot do this. I need to find something more interesting to write about. And before then, I had written a little bit about games. During college, I had done some...

The Instance: World of Warcraft Podcast
The Jason Schreier Interview: Games, Blizzard, and The Industry

I was sitting in this room, in this big town hall sort of room, covering this zoning board meeting. And a bunch of old dudes were sitting on stage arguing over whether a fence is allowed to be 25 feet or 30 feet. And I was just like, I cannot do this. I need to find something more interesting to write about. And before then, I had written a little bit about games. During college, I had done some...

The Instance: World of Warcraft Podcast
The Jason Schreier Interview: Games, Blizzard, and The Industry

I won't even call it freelance reviewing because it was volunteer reviewing. Like I wrote reviews in exchange for like getting codes and that was it for gaming sites and stuff like an RPG site. But after that, after that zoning board meeting is when I decided, okay, I think what about video games?