Jason Schreier
๐ค SpeakerAppearances Over Time
Podcast Appearances
And it's a gigantic open world.
It's incredibly pretty.
There's like a billion just endless side quests that you can do.
You can explore and find little hidden things.
There are, I think, some genuinely cool little things hidden in this game.
That's the exact kind of game to me that seems most primed for a reviewer.
To play it and be like, man, this main character sucks.
This writing is pretty mid.
It wastes a lot of your time.
And to just be like, whatever, 7 out of 10.
I don't really like this.
And then for a lot of players to be like, I wanted exactly this.
I wanted a just massive, infinite sort of cornucopia of content that I can experience.
So, yeah, basically some people just want like a game with just a ton to do in it that it just lets them play and it's pretty fun and it's beautiful looking.
And like that's what a lot of people who play video games just kind of want.
And that's also the kind of thing that a lot of critics are, I think, more likely to kind of dismiss because because of like the specific things that the game does well versus the things it doesn't do well.
Right, but the specific weaknesses are part of it.
The Crimson Desert has this total nothing-burger story and main character, and then you have to actually really dig into it to start to understand where the cool stuff is.
I don't know, like it's a specific type of game that winds up having this reaction, right?
Like there is a reason that Crimson Desert is having this like this sort of split thing between people who really like playing it and critics and not games in other styles or with like that other games, I guess, that have gotten a 77 on Metacritic.