Jessica Rovello
๐ค SpeakerAppearances Over Time
Podcast Appearances
No, back then.
I mean, we had a slightly different model back then.
So we were still making games, but we were licensing them more and directly to large brands.
So that was pure licensing revenue at the time.
Oh boy.
I would say by 2010, we were probably...
Six, seven, six.
Yeah, sounds about right.
I'd have to go back and look to get you, you know.
Yeah, primarily the same model.
I mean, by 2010, our industry had changed pretty significantly.
So when we started the business, social gaming was not a thing.
And then that took off.
And then, you know, the iPhone didn't exist when we started the business.
And then that started taking off.
So definitely shifts in how we earned revenue.
But it was all, you know, through the whole 18 year history, it had something to do with games, whether that be multiplayer games like poker or single player games.
Yeah, we were probably around somewhere between 10 or 12 at that time, I would say.
Yeah.
And, you know, it was more kind of what was, I think there were two dynamics at play.