Justin Andrews
๐ค PersonAppearances Over Time
Podcast Appearances
Or even like pain medication. I mean, I've seen it in... uh, with other parents and there's like just a skin knee and they're given immediately given them pain medication. Like what, what are you doing? Like we're setting them up for longterm codependence to this. Yeah.
Or even like pain medication. I mean, I've seen it in... uh, with other parents and there's like just a skin knee and they're given immediately given them pain medication. Like what, what are you doing? Like we're setting them up for longterm codependence to this. Yeah.
It's the first thought.
It's the first thought.
It's the first thought.
Well, and also it's more intentional because they're working with them constantly. Right. So they have that allotted time spent with them versus like, I think this probably happens a lot more with the parents are both working or both. Oh, yeah. You know what I mean?
Well, and also it's more intentional because they're working with them constantly. Right. So they have that allotted time spent with them versus like, I think this probably happens a lot more with the parents are both working or both. Oh, yeah. You know what I mean?
Well, and also it's more intentional because they're working with them constantly. Right. So they have that allotted time spent with them versus like, I think this probably happens a lot more with the parents are both working or both. Oh, yeah. You know what I mean?
You die. It's just...
You die. It's just...
You die. It's just...
It's the sandbox versus a real, you know, the old school physics is what was highlighted in that, right? And you had to figure out like, you know, what the best combo was. And it was a really frustrating, but what it taught you was like overcoming challenges, which I don't think that's stressed at all in these new video games. No.
It's the sandbox versus a real, you know, the old school physics is what was highlighted in that, right? And you had to figure out like, you know, what the best combo was. And it was a really frustrating, but what it taught you was like overcoming challenges, which I don't think that's stressed at all in these new video games. No.
It's the sandbox versus a real, you know, the old school physics is what was highlighted in that, right? And you had to figure out like, you know, what the best combo was. And it was a really frustrating, but what it taught you was like overcoming challenges, which I don't think that's stressed at all in these new video games. No.
It's just literally how long can we keep them all there so we can capitalize on them.
It's just literally how long can we keep them all there so we can capitalize on them.
It's just literally how long can we keep them all there so we can capitalize on them.
Yeah, but that's why I prefer old games too. I'm the same way. It's just like I feel like they'll walk away from it because it's frustrating. You suck at it, and then you get better, and then you get excited because it's like, oh, my God, I actually accomplished something. You never feel like you accomplished something in these new games.
Yeah, but that's why I prefer old games too. I'm the same way. It's just like I feel like they'll walk away from it because it's frustrating. You suck at it, and then you get better, and then you get excited because it's like, oh, my God, I actually accomplished something. You never feel like you accomplished something in these new games.
Yeah, but that's why I prefer old games too. I'm the same way. It's just like I feel like they'll walk away from it because it's frustrating. You suck at it, and then you get better, and then you get excited because it's like, oh, my God, I actually accomplished something. You never feel like you accomplished something in these new games.