Marco Arment
π€ SpeakerAppearances Over Time
Podcast Appearances
And genuinely, I hope I don't come across as sarcastic.
We really are sorry that we didn't say that.
So with that in mind, I wanted to first highlight some stuff from friend of the show, Steve Troughton-Smith.
Steve has been on a bit of a journey with regard to Codex and Xcode and has a bunch of different tweets on Mastodon about it.
And there's a thread about it.
John has pulled out some highlights that I'm going to read.
Again, we tried to cut this down to the bare minimum, but there's a lot here.
And it is worth looking into if you haven't seen these tweets.
It is fascinating.
So with that in mind, Steve says, I had long since rewritten an app that he was working on in Swift.
So this was only a contrived test of Xcode's new agentic programming support, but it did in five minutes what took me months of on-again, off-again effort and preparation.
Objective C to Swift is too easy, all things considered.
What about porting the app to another platform like Android?
Hold my beer.
So then later, so now I have a one-to-one recreation of classic same game, the app in question, in Android's Java slash XML.
Later, I passed it the Swift version of the project that it had created from the original Objective-C project and instructed it to turn it into an Android project that I could just open in Android Studio and install.
So now it just exists on Android.
Steve continues, I've spent some time cleaning up the project and prepping it for Google Play.
I've tested Google Play distribution internally, at least.