Marco Arment
๐ค SpeakerAppearances Over Time
Podcast Appearances
On the software side, that's a whole can of worms.
But mainly on the interface side, this is where many of the sins have happened.
The Mac doesn't need to match iPadOS or iOS in every possible way.
In fact, the Mac needs to match those in very few ways, honestly, in terms of UI design.
For Apple to continue to push iOS really hard, which makes sense.
That's the competitive space.
That's their big platform.
Apple should aggressively push iOS forward.
We can argue what forward means, but they should aggressively push iOS forward.
The Mac is not that the Mac is a mature, stable platform that they don't have or they don't choose to use the resources to aggressively push it forward.
So they can either sloppily push it forward, which is the path they've sometimes chosen here.
Or they can scale back what they want the Mac to do in terms of motion every year.
And so what John's saying, you can do fewer software updates.
That's one way to do that.
Another way to do that is just don't have the Mac try to match the UI or the trends or the latest UI modifications of iPadOS and iOS.
Respect the Mac as its own thing that has different needs, different priorities, and a very different level of resources, and properly allocate the tasks that you want the Mac to do every year in terms of updates and everything with the resources that you're going to give it so that it can be done well.
And if that means doing less than iOS, which it almost always will...
That's fine.
We would rather have less done better than try to keep everything in perfect unison for no good reason, honestly, and have it be a sloppy mess in the Mac.
And, by the way, I don't think the liquid glass design is required for touch MacBooks to be a thing.