Mark Zuckerberg
๐ค SpeakerAppearances Over Time
Podcast Appearances
And one of the big themes, I think, for the next chapter of what we do is I want to be able to build what I think are sort of the ideal experiences, not just what you're allowed to build on some platform that someone else built, but what is actually, if you can think from first principles, what is the ideal social experience?
And one of the big themes, I think, for the next chapter of what we do is I want to be able to build what I think are sort of the ideal experiences, not just what you're allowed to build on some platform that someone else built, but what is actually, if you can think from first principles, what is the ideal social experience?
So I think what you would like to have is not a phone that you look down at that kind of takes your attention away from the things and the people around you, not just a small screen. I think what you ideally have is glasses. Through the glasses, there's one part of it where the glasses, they can see what you see and they can hear what you hear.
So I think what you would like to have is not a phone that you look down at that kind of takes your attention away from the things and the people around you, not just a small screen. I think what you ideally have is glasses. Through the glasses, there's one part of it where the glasses, they can see what you see and they can hear what you hear.
And in doing so, they can be kind of the perfect AI assistant for you because they have context on what you're doing. But then part of that is also that the glasses can project images, basically like holograms, out into the world. And that way, your social experiences with other people aren't constrained to these little interactions you can have on a phone screen.
And in doing so, they can be kind of the perfect AI assistant for you because they have context on what you're doing. But then part of that is also that the glasses can project images, basically like holograms, out into the world. And that way, your social experiences with other people aren't constrained to these little interactions you can have on a phone screen.
In the not-so-distant future, you can imagine, because you guys have demoed some of the stuff that we've done, a version of this where we're having a conversation like this, but maybe one of us isn't even here. They're just like a hologram, and we have glasses. There's the question of... Delivering a realistic sense of presence.
In the not-so-distant future, you can imagine, because you guys have demoed some of the stuff that we've done, a version of this where we're having a conversation like this, but maybe one of us isn't even here. They're just like a hologram, and we have glasses. There's the question of... Delivering a realistic sense of presence.
There's something magical in the realm of building social experiences around the feeling of human presence and being there with another person and this physical perception where we're very physical beings. People like to intellectualize everything, but a lot of our experience is very physical.
There's something magical in the realm of building social experiences around the feeling of human presence and being there with another person and this physical perception where we're very physical beings. People like to intellectualize everything, but a lot of our experience is very physical.
This physical sense of presence that you're with another person doing things in the physical world is something that you're going to be able to do through holograms through glasses without being taken away from whatever else you're doing. Just kind of have that mixed in with the rest of the world. It's going to be, I think, the ultimate digital social experience.
This physical sense of presence that you're with another person doing things in the physical world is something that you're going to be able to do through holograms through glasses without being taken away from whatever else you're doing. Just kind of have that mixed in with the rest of the world. It's going to be, I think, the ultimate digital social experience.
And I think it's also going to be the ultimate incarnation of AI, because you're going to have conversations where it's like, all right, there's some people. It's like maybe I'm physically here. There's a person. You're a hologram there. There's an AI that is embodied as someone who is there. And the glasses will enable this. So how are we going after this, building this? This is some huge project.
And I think it's also going to be the ultimate incarnation of AI, because you're going to have conversations where it's like, all right, there's some people. It's like maybe I'm physically here. There's a person. You're a hologram there. There's an AI that is embodied as someone who is there. And the glasses will enable this. So how are we going after this, building this? This is some huge project.
We've been working on it for 10 years. And there are a lot of different challenges to solve to get there. You have to build a novel display stack. These aren't just screens like the kind that are in phones. There's this long lineage. They're connected to the screens that have been in TVs and monitors and things for a long time. There's been this massive optimization of the supply chain.
We've been working on it for 10 years. And there are a lot of different challenges to solve to get there. You have to build a novel display stack. These aren't just screens like the kind that are in phones. There's this long lineage. They're connected to the screens that have been in TVs and monitors and things for a long time. There's been this massive optimization of the supply chain.
There's brand new display stack around holographic displays that basically need to get created. And then they need to be put into glasses. They need to be miniaturized. And you also, in the glasses, need to fit chips, microphones, speakers, cameras, eye-tracking to be able to understand what you're doing, batteries to make it last all day.
There's brand new display stack around holographic displays that basically need to get created. And then they need to be put into glasses. They need to be miniaturized. And you also, in the glasses, need to fit chips, microphones, speakers, cameras, eye-tracking to be able to understand what you're doing, batteries to make it last all day.
DAN GALPIN- Yeah, it's like, OK, it's a pretty big challenge. So we're like, all right, let's go try to go for the big thing. And we've been working on that for a while. And we're pretty close to being able to show off the first prototype that we have of that, and I'm really excited about that.
DAN GALPIN- Yeah, it's like, OK, it's a pretty big challenge. So we're like, all right, let's go try to go for the big thing. And we've been working on that for a while. And we're pretty close to being able to show off the first prototype that we have of that, and I'm really excited about that.