Matt James
๐ค SpeakerAppearances Over Time
Podcast Appearances
And here we are, they're gone.
Well, as always with Microsoft, I think there's two sides to the story.
One is the side that they present rather eloquently, saying a lot of the right things right out the gate.
It's been, you know, we're not going to be doing AI slop and we're going to get back to what made Xbox.
The talk is, the words are good.
But, you know, in the past few years with Phil and with Sarah, the talk,
was always good.
It was always a bit of a dance of semantics, right?
It was, you know, hey, we're going to start putting some games on PlayStation.
Right now, we're only putting four games on PlayStation, right?
And it was, like, truthful at the time.
Like, yes, right now, you did only put four.
But the intention was you were going to put a lot more games on PlayStation, and that's what happened.
So it's always a dance with Xbox of...
The words are great, but what are we actually seeing?
How are the chess pieces being arranged, right?
And that's where you take a look and you say, okay, Xbox has been floundering.
The creative team, Phil and Sarah, who's been in charge, have been pushed out, it seems.
It certainly seems like Sarah didn't see it coming.
She had a post on LinkedIn that morning that she left the company that seemed to imply that this was maybe not something that she anticipated happening at the time.